Xiaotou
Spoiler (click to show/hide):
Alcor smirks with amusement as your arrows are loosed into the air, deflecting the normal four of them with a single backhand from his gauntlet. The four curving around for a No Escape strike cannot be deflected so easily, so he instead backflips over them…and freezes their movements mid-flight with a set of black auras. No spell incantation, no hesitation in any part of his movement, no sign of effort whatsoever; as far as appearances are concerned, it was a cakewalk for him to do.
“Is this what you call ‘magic?’ Feh, lemme show you how it’s done.” Alcor remarks, then snaps his fingers, prompting your suspended arrows to…turn? Yes, that’s right; he’s turning your own arrows mid-air to aim at you instead, then gives each of them a charge of black energy in the tip, and utters two words dripping with sadistic glee:
“Four Fangs.”
In the blink of an eye, those four arrows previously aimed at Alcor are now screaming towards you, and reach your location faster than you can hope to react. One whizzes by your left ear, accompanied by the second zipping past your right temple, but neither actually connect. They do, however, leave your body temporarily locked up with a chilling sensation in your skull…which leaves you wide open to the two that impact just in front of your toes, releasing a blast of black-colored wind that blows you backwards, splashing some of the blood in the arena onto your clothes and legs. The blow incurred from landing about 30 feet from where you once stood, surprisingly enough, is minimal (3 damage), but it does leave your body unable to move for a brief moment…and clearly, that is all your enemy needs. This is made even clearer by the second incantation uttered from Alcor’s lips:
“Eight Angles!”
Out of nowhere, a rapid-fire combo of eight separate fists of blood strike at your back, wracking your body with immense pain, and sending it sky-high, only to fall face-down back to the ground. The blood coating that ground softens the blow only enough to keep you from breaking any bones, as indicated by the follow-up pain of the impact (22 damage). “So, how does it taste, sweet-cheeks? BLEHAHAHA!!” Alcor taunts you with a toothy grin, laughs like a madman, and still doesn’t take a stance. Is this all just some game to him?!
{Battle Stats}Spoiler (click to show/hide):
:Xiaotou:
Health: 65%.
SP: 105/200.
Status: Pain Shock. A heavy onslaught of “ouch” has left your body quite sore, impeding both offensive and defensive capabilities.
Also, you've got blood splattered all over you from the arena...yuck.
:Alcor:
Health: 100%
Status: Cackling up a storm.
Irie
Spoiler (click to show/hide):
Room #34 is pretty easy to find; after taking the stairs up a level, it’s directly to your left, practically staring you in the face. Silence pervades the hall outside, Marco providing no response to your ‘room service’ trick…at first. After a few tense seconds of that silence, a voice breaks it: “So you claim…Ms. Christings.”
Hold up…how does he know your name?
“Yes, I know who you are…but you do not know who I am. You know only that Koin wants me.” Marco’s voice is very calm – emotionless, even – and there is no telltale hint of any lie in his words. True or not, he believes every syllable of what he says. Rather than requesting that you come in, he instead walks out to meet you face-to-face. He looks you over head to toe, but not in the way that’d give you chills from a pervert’s eyes; he seems to be sizing you up more on your readiness for war, as opposed to love.
“Hmph…so, you came to take me…’protective custody,’ correct?” Marco walks just far enough to be directly in front of you, with his left side clear in your line of sight. Sheathed on his belt, you can see a short sword with a broken jewel in the cross-guard, but nothing suggests he intends to use it right now. Perhaps it was a trick of your eyes, but you could’ve sworn you saw a faint red glow beneath that cloth covering his left eye, just before he spoke of your intentions. For that matter, how did he even predict those in the first place?
No wait...you weren't seeing things. Marco's left eye gives out another soft red glow beneath the cloth, convincing you of that. “There is another here….he seeks my life. We must leave at once.” With a slight nod of the head, Marco motions for you to follow him downstairs, seemingly ignorant of the fact you’re a member of Koin’s Knighthood…despite his obvious prediction of your motives. Perhaps it’s your outfit?
Ramses
Spoiler (click to show/hide):
Your plan seems to go smoothly…until you prop that gold on the desk. That’s when the guard comes over, so punctual that all he’s missing is an exclamation mark over his head. “Hey, buddy! Bribery is a criminal offense, y’know! You’re coming with me.” Well shit, looks like your haste has made waste…
…or has it?
In a stroke of very good luck for you – and bad luck for him – Marco Turilli himself comes downstairs, followed by that mage girl you saw earlier. He glances momentarily at the hefty bag of gold you would’ve bribed the clerk with, then at you…and just keeps on walking without a word. Perhaps he thinks the guard has this under control? Regardless, your mark’s well on his way to slipping through your fingers…what are you gonna do?
Amber
Spoiler (click to show/hide):
“Hmm…” Jered has a very quizzical look on his face, even more so than before, as you provide your giddy, almost fan-girl-like explanation. After a pause in which he considers your proposal, he answers: “…Alright. I will provide you with transportation, but there are certain relics the Locksmiths need from those ruins. You are free to take what you will, so long as none of those relics are among them. Do we have an accord?” Holding a hand out for a handshake of agreement, Jered awaits your response.
Jo
Spoiler (click to show/hide):
Another smirk widens across Alex’s face as you explain your end of the wager. Your past…”experience” with this field of work suggests he’s already getting ideas, but it can’t be said for sure. Greg, on the other hand, tries to focus on his cards to remain composed, though his eyes do dart up to look at your charming face every now and then. “Hehe…I’ll take that bet.”
With the stakes set, Alex passes you your starting hand, then one for himself, and holds his up to hide their values. Both him and Greg maintain a seasoned poker-face, impossible for you to read. Your own hand really needs a swap-out right now, as your current set of cards gives you nothing but junk in terms of hand values. You can swap anywhere from a single card to the whole hand for whatever the deck gives you, and judging from Alex’s gesture for you to make your move, they’re waiting on you to decide. The game is afoot…
Jace
Spoiler (click to show/hide):
Upon Jace’s mentioning of Wind magic, Locke looks up. “If it’s lightning you need, I can provide that. Besides, ice is just frozen water; it’s about as conductive solid as it is liquid, don’t you think?” Well, that irons out that little detail…
…but you have bigger problems on your hands now.
Suddenly, the whole wagon comes to a halt, and you can hear hooting and hollering outside. Reggie uses one finger to lift up a small hole in the wagon’s curtain – just enough to peek outside – and gets a cheeky smirk on his face. “Well, I’ll be, the scum came early.”
Outside, the bandits you all were sent for have surrounded the caravan, and their group leader steps forward to look Mr. Elbert dead in the eyes. “Listen punk, this is our turf yer steppin’ on. OUR sand, OUR heat, OUR dry air. Everything on our turf belongs to us, see? And that includes whatevuh gear yer haulin! Now hand it over, and we might let ya outta here in one piece. Got it?!” “Oh, but of course.” Mr. Elbert replies, raising his hands to imply that he won't fight them. “Feel free to take it for yourselves; I can’t lift it on my own, so I hire people to do that for me in town.” That’s the cue for you lot to get ready; the moment those rear curtains open up, let ‘em have it.
Nyx (Alcatraz):
Spoiler (click to show/hide):
The white-haired man’s eyes widen as you mention the razing of your house. “Oh…my condolences…” Clearly, he feels a bit guilty for inadvertently prying into that, but at least he’s polite about it. “It is a very nice dress, though; whoever made it must be very proud of their work. The same can be said of your katana, too; very unique craftsmanship, while maintaining everything that a Pramizian blade should have.” Interesting. Despite his quite Westernized appearance, he seems to know a lot about the oriental Pramizian culture.
“Oh, but I got ahead of myself, and forgot introductions, didn’t I?” The man extends a hand in greeting, and introduces himself: “I am Victor Stein, a guardian for hire. Some call me the ‘Sword that Cleaves Thunder,’ if that sounds familiar at all. What’s your name? Aside from the ‘Blade Priestess’ title, I haven’t heard much to call you by.”