Champions of the Corrupt IC

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Re: Champions of the Corrupt IC

Postby Thaedael » Sun Sep 30, 2012 8:50 pm

She turned on her heel, the clicks of moving talons echoing down the narrow alleyway. They had been following her quite a while, but she had been to occupied with the sensation of wanting to pass-out from elemental sickness. While the alleyways were no where near as comforting as the open sky would have been, it was sanctuary enough from the crowded market place.

She knelt down to the level of the younger boy, coming face to face with him, before giving her a smile. "I am what humans would call a Harpy" she said with a great big friendly smile. There couldn't have been more than a dozen of the little kids, each of them looking at her innocent curiosity, a lesson their parents could have learned well in the market place.

She pulled out a feather wing, to the crowds astonishment, before patting the kid gently on the head with it, before standing back up.

"Though we, ourselves, don't refer to us as harpies. Very far to the east is where I am from, a land of rolling meadows and forests, hidden behind a line of mountains that reach up to the sky as if to challenge it's height" she said with giant swooping arm gestures.
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Re: Champions of the Corrupt IC

Postby TheDaughterOfHades14 » Mon Oct 01, 2012 2:39 am

Claire screams in shock as she's grabbed. "Uh, I'm sorry sir. I didn't know I was in your territory. I'll leave right now. Please let me go now sir." she says. She looks at the other men. "Um, excuse me. Will you fine gentlemen help me out? Your friend is gripping me tightly. Please?" she asks. Claire sighs and tries to tug her arm away. "Please sir, please let me go. I'll leave right away. I'm sorry. I really didn't know I was in your territory. I was just walking around. I'm sorry. I'll leave as soon as you let me go." she says as she continues to tug away.
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Re: Champions of the Corrupt IC

Postby napsii » Mon Oct 01, 2012 7:10 pm

Adele might have grimaced a little at the guardsman's blunt lack of urbanity, but she kept tacit. Rivana's social customs were more liberal and patchwork than her home city whose stringent traditions were enforced invisibly. From father to son, mother to daughter, courtesy and caution in speech was passed down from each family. Rivana, comparatively expected its populace to deflect impudence and the coarseness of others. It was a shame -- rather harsh and unwelcoming -- but she didn't hang herself on it. Okeer Shar. An intriguing name... far removed from Kveyni's naming customs. She tightened the draw of her cloak, seeing Okeer and his guardsmen begin to walk ahead. She glanced left and right before pursuing after with muted steps; the figures in red had dispersed, but the feeling they radiated still lingered. Not wanting to distract herself, she dismissed them again and returned her attention to the guardsmen.

"Very well." she confirmed, taking after them.

As they walked, Adele looked up toward Rivana's shifting, mountainous architecture. While the city had been divided into Districts -- much like Kveyni and other major cities -- Rivana's structure seemed poorly governed. As the city had begun to flourish, new buildings had begun to erupt like flowers and the forethought in the zoning plans had evaporated. Erecting the buildings, rather than planning for future additions seemed the priority. It was interesting to her; an odd testament to how fast Rivana moved. In Kveyni, a new building found its way above the earth but rarely. Her father had always stipulated for every new construction to be ideal in every way. Utmost care was taken with the building and only the finest artisans might be cleared to work on one, but the results were magnificent. Humming silently, she wondered of how Rivana might look from a bird's eye view.

"What do you know of Rivana's leadership?" she queried of Okeer after a time. Her parents had given her a crash course on who ran Rivana, but she was curious what the locals thought of who governed the city.
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Re: Champions of the Corrupt IC

Postby Zender_Solarheart » Sun Oct 07, 2012 10:09 pm

<<NOTE: This post is incomplete. There is certain information I need to know from Jay, regarding certain posts, and until he gets back to me on that, there are some people I can't post for yet. If your character isn't covered here, fear not; I'll get to them in due time.>>

Shelby:
Spoiler (click to show/hide):

Two of the thugs are quickly and efficiently dropped by the traps sucker-punching them from the walls. The threat they had made about breaking her stuff was rather ill-informed, anyhow; she had personally built all of it from scratch, so she knows how to repair it if something goes wrong. Besides, all of her really precious creations are kept locked in cupboards, each of them reinforced with Lectronium mesh on the inside.

However, the third thug seems to catch onto what she’s doing, and thinks quickly enough to toss one of her pairs of pliers at the wall switch, deactivating the traps. Clever bastard, she’ll give him that…but he was too late. By the time he’s pulled that little stunt, Shelby has already closed the gap between them, having expertly dodged her self-built traps, and taken note of his club raised into the air. Quick-thinker as he is, his combat stance is easy to see through.

(A blunt downward strike, crude and without technique. Air resistance is a non-factor. Estimated time interval of striking motion: 0.2 seconds. Impact force: heavy. Recommended counter-attack: deflect with sword, and disable wielding arm with sheath.)

With the swift calculation made in her head, Shelby follows through with her maneuver. She uses the flat side of her blade to divert the club’s path, causing the thug’s right arm to move in front of him. Her sheath then rises up and breaks his elbow, tearing all the ligaments, effectively preventing him from ever using that arm again.

“AAAAAGH!! YOU BIIITCH!!”

The thug cries out in agony, clutching his bicep near his right elbow in pain. Shelby then walks up to him, points her sword down near his crotch area, and snarls:

“GET. OUT.”

The thug, surprisingly enough, obliges. Using his left arm, he drags one thug out of the workshop behind him, and is soon followed up by Shelby tossing out the third unconscious thug. “Ruffians…” she growls, then heads back inside, to take a look at the more peaceful devices she’s been contracted to design…


Claire:
Spoiler (click to show/hide):

The man holding your arm seems to get a slight twitch in his eye, possibly out of mild annoyance. “Maybe I didn’t make myself clear…” he mutters, then grabs your other arm, looks you dead in the eyes, and sneers: You. Are. Fair. Game. That means that if we want you to come with us, you are going to come with us, like it or not.” The other men around start to reach for items on their person, which are likely weapons, just in case you get rough. So…what’s your next move?


Dax:
Spoiler (click to show/hide):

Maybe you didn’t take this into account, but you’re using an Earth-based attack…against an Earth Walker. Not the brightest idea, as he can sense your attack coming, since it’s of the same element as his own. As if to show you up, he raises his own wave of dirt to cancel out yours, grinning ear-to-ear. The apparent leader of the group then re-states his demands: “Nice try, tough guy. Last chance: your money, your life, or both. Which is it gonna be?”


Saeryn:
Spoiler (click to show/hide):

The children make a lot of “oohs” and “ahhs” at your otherworldly form. Some of them take a step back in surprise when you reveal your wing, but in their youthful innocence, they don’t think anything dangerous of it, and you’re able to pat the kid with your wing and all without a fuss.

“Wow, miss. Your home sounds really great!” Another child expresses her awe and wonder at the description of your homeland. She’s a very young girl, no older than 6, you’d have to estimate. Her hair is tied into a little ponytail, and she’s holding a teddy bear woven from tan and orange yarn.


Hermes:
Spoiler (click to show/hide):

You hunt high and low for a weapon store, yet somehow, it isn’t until you’re searching the borders of the district that you find a man wearing a full-body hooded cloak, though without any insignia that would associate him with a gang. Spotting you, he simply says “Welcome!” in a mildly scratchy voice, and opens his cloak…

…revealing a variety of knives and similar tools. “Whaddya buyin’?” he inquires, while running a hand down the assortment of his stock. You can see small price tags to the side of each item, and the best buy you see in there is a short carving knife…and at a price you can actually afford, given the few coins you managed to run off with after a nasty encounter a while back, even before those cocky Water Gang thugs. While some might be tempted to try and rob the man, you can tell it’s probably not a good idea; a man carrying this many sharp objects isn’t one easily mugged…
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Re: Champions of the Corrupt IC

Postby daxtinator396 » Mon Oct 08, 2012 1:58 am

"It`s my money and I earned it." He spat clearly irritated by his arrogance. Couldn`t these bullies go somewhere else? He didn`t do anything to these people so why would they hurt him or take his money? He had enough and decided maybe it was time to leave and he might be faster but it was clear now he wasn`t going to beat these guys with his earth power and instead just be the same. He glanced about for a means of escape and brought three clods of earth to swirl around him.
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Re: Champions of the Corrupt IC

Postby KnightVanilla » Mon Oct 08, 2012 5:35 am

(Sorry for the late post :T)

Seeing the destination so close, but with one of the only obstacles he hated in front of him. Crowds of people is something he always tends to avoid. It felt very suffocating being amongst them and all that turmoil. Nether the less Garth climbs down the building and begins making his way to the club. The people here seemed to not care if they were bumping into him or not just focusing on their destination. Each person Garth had bump into he would apologize to them to see that he was being ignored. Rather rude to be honest. He kept his distance from any gang members to be sure that he doesn't end up in a fight. Last thing he would want is for some gang to start a man-hunt because of him.

With all the tenacity he had he pushed through the crowds of people. It was just so troublesome for all this people to be in his way. He couldn't help, but feel the market was strangely different today. Maybe there was a new product in the market or some con-man has yet to swindle money from the people here. Whatever it was he couldn't do much about it right now he had a job to focus on right now. That was his only priority and the pay was great for such a simple job. Reaching the entrance of the club Garth hands the bouncer at the front the package telling him it was a special delivery since he had no info what was in the package to begin with.

Walking into the market he thought he might as well buy some food with the pay he just got from this job. Might as well eat good tonight with some fresh fruit and other produce.
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Re: Champions of the Corrupt IC

Postby MiscChaos » Wed Oct 10, 2012 2:40 am

Hermes has to almost physically fight the urge to merely kill the man and make off with his stuff, holding herself until the moment passes. Some rational part of her says that if he carries so many weapons, he knows how to at least use some of them. And some of his admittedly impressive stock is a helluva lot better than her current "none". That and he has a foul wind to him. You don't fuck with someone with his wind unless you're prepared to go to war. After holding a hand up to show she means no harm, she non-threateningly picks the carving knife off of him and tests the balance, slashing at the air far away from him to get a feel for the blade in either hand. While heavier than the lightweight material of her homeland, it'll do. She hands over the appropriate amount of coins wordlessly and turns her attention back to the town.

'Where did that asylum go?' she wonders as she surveys the area.
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Re: Champions of the Corrupt IC

Postby TheDaughterOfHades14 » Wed Oct 10, 2012 3:15 am

Claire shudders. "Uh. Okay sir. I'll come with you. Please don't hurt me." she says with a wimper. She looks around to see if anyone can help her. She clears her throat. "Um, exactly what do you plan to do with me, sir?" Claire asks.
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Re: Champions of the Corrupt IC

Postby Zender_Solarheart » Thu Oct 11, 2012 6:07 am

I figured it'd be better overall to just post them all at once for this one.

Shelby:
Spoiler (click to show/hide):

”Automatic torch-lighter…Electro-magnetic corkscrew…science fair project…AHA!” Shelby had been sorting through her various design plots for her creations, looking for a device that she had been contracted to make, by a “Mr. E.” It’s a tall order, even for her: a mechanical hand that uses the electrical signals of the nervous system to move it. She only accepted the contract because she believed Lectronium could serve as the neural beacon that controls how the arm moves. She even made a bet with the contractor: if she can’t get it done within two months, he gets a full refund on the down-payment. It was the least she could do to give him a little extra confidence in her.

As of today, it’s been roughly 7 weeks since Shelby first got on-board with the contract; she has but one week left. To her, this is more than just an opportunity to make a massive sum of dough; her pride as a designer comes into play, as well. If she fails in this task, it will mark her limits on technical design…but if she succeeds, she may very well become famous. It’s a risky venture, but one she’s willing to take.

“Better get to work…” Shelby mumbles to herself, while hopping right onto fine-tuning the mechanical arm’s Lectronium nerve hub…


Claire:
Spoiler (click to show/hide):

”Well, half of what we want is your money…though, depending on how you perform in the other half, we might give you a little…discount.” While uttering the word “discount,” the gangster swiftly moves a hand down to your pants, rubbing your crotch through them as a little hint. Ohhh boy…


Dax:
Spoiler (click to show/hide):

As much as you’d love to just make your way out of this mess, the thugs aren’t that patient. The moment you bring up the three earth clouds, the apparent leader of the thugs huffs impatiently. “Bah, enough stalling. Guys, put him in the ground!” The other two thugs move in while pulling knives and clubs out of hidden spots in their clothing, ready to strike you down…

…and then, something quite unexpected happens.

By the time the first thug is within 2 feet of you, two soft thumping sounds are heard, and the goons rushing you fall to the ground unconscious. “What?! Who the-“ is all the leader gets to say, before a third “thump” is heard, and he too falls down passed out. It seems someone didn’t want you dead, and took matters into their own hands…and you can just barely spot the silhouette of a man up on the rooftops, putting away a tube-shaped object, before bounding off out of sight.

Still, you might want to get out of here while you still can; there’s no guarantee that more gangsters won’t show up soon…


Hermes:
Spoiler (click to show/hide):

”Yeh got an eye fer quality, stranger!” The mysterious merchant thanks you for your purchase, and then seems to vanish as easily as he originally sprang up. What an interesting resident of these parts…well, enough about him. Eyes on the prize.

Using the sneaky tricks you had acquired over years of a fugitive’s life, you manage to evade any more trouble, until there’s just another alleyway or two between you and the entrance to the Heart District. Bad news: it’s under constant surveillance by the guards. You’ll need to find some way to sneak around them, as trying to slip through their patrols is…well, a no-go.

To your left, you can see a sewer passage leading out of the Heart District. It’s a clear path between you and the tunnel’s entrance, but something smells fishy about it…might be the sewage, who knows? To your right, alternatively, is a door in the district’s wall that someone seems to have carelessly left open. That could be a trap, or it could be a lucky break. Either one appears to provide equal means to evade the guards, so you might as well pick one and go with it.


Rayn:
Spoiler (click to show/hide):

Your extremely-pressurized blast of water nails the kid straight in the face, and proves to be enough to knock him out cold, though not before he cries out in pain. The subsequent icy shotgun flurry turns out to be overkill on ending his life, though you don’t realize that until the deed is done. The next thing you realize, is that the boy’s last yell of pain got the other thugs’ attention. They come back and round the corner…and look at the mess you made of the youngster.

“Oh my God, she killed Kenneth! YOU BITCH!!”

The Earth Walker furthest forward lunges at you in blind fury, while the one nearest behind him tries in vain to yank him back, and the third, furthest-back gangster just face-palms at the situation. The guy rushing you clearly doesn't realize your capability, but even after you drop him, there will be two more to deal with…better make this quick.

(Rayn)
Health: 100%.
Status: Normal.

(Earth Thug 1)
Health: 100%.
Status: Enraged.

(Earth Thug 2)
Health: 100%.
Status: Normal.

(Earth Thug 3)
Health: 100%.
Status: Normal.


Ty:
Spoiler (click to show/hide):

The young assailant is as clumsy with his attack as you expected. He tumbles right past you when you weave to the side, his own momentum landing him face-first on the pavement. The crowd of spectators laugh at the sight, some even booing the thug.

Of course, he doesn't take kindly to that at all. In fact, his response is to yell “Shut up!” while hurling a water blast at one of the spectating women. The blast hits her face hard, causing her to fall backwards, clutching her face in pain. He then starts waving his blade menacingly, as if he’d carve up the next person that made even a giggle. Damn, this guy doesn't take shit from anybody, does he? What are you going to do about that, Mr. Rant?

(Ty)
Health: 100%.
Status: Normal.

(Water Thug)
Health: 98%.
Status: Enraged.


Kiku:
Spoiler (click to show/hide):

Looking down at the mess below, you spot the source of the shrieks from earlier: a young Fire Walker man is being brutally tormented by the group of Water Walker gangsters, his face and hands being repeatedly stabbed at in all the most painful spots. With each cry of pain, the victim spouts out another burst of fire, though the men holding him by the wrists ensure his flames reach nowhere but straight up.

Your agility would give you a very special edge here, if there were only just 1 or 2 less Water Walkers in the bunch. If you want to save him, you’ll have to find some way of evening the odds…or you could take the safer choice, and abandon the Fire Walker to his fate. Your decision.


Jormag:
Spoiler (click to show/hide):

The Fire Walker on your left replies: “Well, we’ve been a bit under-staffed recently, ever since a few…incidents. Since you don’t have any money on you, we’re going see how you could make some for us.” The one on your right adds: “Just show us that you can be of use at the Club, and we’ll discuss business from there. If you can’t do anything for us, though…well, your fate will be in the boss’s hands.” Judging by how these men are treating you right now, they seem to have realized you’re a bit of a tourist around here. In fact, if you didn’t know any better, the way they act could almost be seen as pity. Well, at least your hide is safe, for now…


Adele:
Spoiler (click to show/hide):

The guard replies: “Well, the current figurehead is Lord Haiyen Maitee, but everyone knows the real show-runners around here are the gangs.” Yikes, even the local guardsmen accept that as their reality? Harsh world, huh?

Speaking of the gangs, one of the red-robed folk you had spotted earlier steps away from the wall he was leaning on, and starts chatting: “Hey there, Ms. Kveyna. Y’know, a woman like you should take more care on the streets…one wrong turn, and you could find yourself in…trouble…” While saying this, you can feel the man’s hand sneaking its way over towards your coin purse…quite the stupidly arrogant bastard, trying to pickpocket you right to your face…but why isn’t the guard doing anything? In fact, where’d your escort go? He’s not anywhere to be seen right now at all!


Garth: (future note for delivery tasks in RPing…don’t assume you’re done until you actually meet the guy who’s supposed to accept the package…)
Spoiler (click to show/hide):

As you hand over the package, you spot a certain inconsistency on the bouncer’s robe…a certain portion of it is colored blue instead of red, and…is that the Water Gang crest? Oh shit…

“Thanks for the gift, sucker. You can die now.” Suddenly, you find yourself flanked by three more Water Walker gangsters, and you realize that the guy you originally signed up for the job with was a decoy, meant as bait for a trap. Whether it was you specifically they wanted to trap or not remains to be seen…but for the time being, you have a fight on your hands. Hell, the nearby crowd seems to have bunched up in a perimeter around you and the thugs, as makeshift spectators for the fight. Good luck, cowboy…you just might need it.


INTRODUCING…Sentari:
Spoiler (click to show/hide):

It’s another typical day for you at the brothel. Men and women come and go, often in pairs. Some head to the back rooms, others to an agreed place they deem more “private.” However, that business is currently being managed by your second-in-command lady (you can name her yourself, if you’d prefer).

What has your attention, is the Electric Walker that paid you a quite handsome sum of money, in exchange for some “alone time” in your office. As he put it, “wild and fast is his specialty, but he does better on home turfs.” He’s presently looking you over, liking what he sees so far…even though you haven’t removed anything except your shoes yet. Wow, imagine his reaction once you’re topless…
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Re: Champions of the Corrupt IC

Postby SugarCookie » Thu Oct 11, 2012 6:38 am

Unfortunately, leaving people to die really won't sit well on my conscience.

Kiku examines the group closer, devising a plan.

Maybe I can jump down, land on one of the men holding him by the wrists, kick the other, and try and run through the crowd... No no no, that's asking to get caught, and grabbing a beaten man is going to slow me down. Hmmmm....

Kiku looks at some random stuff on the roof.

Ohhh, I'm going to regret this.

She gathers up materials, hoping that her plan to dump them over the crowd and draw attention away from the fire walker so he could escape. Halfway through her 'genius plan', she hesitates....

Dammit, there has to be an easier way to do this...
Oh well.


She chucks random objects at the water gang, specifically the ones holding the hostage.

"Hey! Over here assholes! Welp, never coming back here again..." She yells, waiting to see how many will chase her before turning around and running to the buildings on her left.
Last edited by SugarCookie on Thu Oct 11, 2012 1:40 pm, edited 1 time in total.
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Re: Champions of the Corrupt IC

Postby AsianP3rsuas10n » Thu Oct 11, 2012 7:44 am

Ty chuckles at his oppenent's pathetic and futile attempt to look tough.

"Assaulting and threatening innocent bystanders, how predictable. I could read you like a childs story book. You mindless imbecile! Stop now before you make yourself look more like a monkey."

Now Ty feels confident that this man could not win this fight. Sheathing his sword back, Ty walks to the center of the circle of people. Spreading his arms as if he was challenging the man to strike at him, Ty boasts, "Do you see this fool standing in front of me? His face is beat red and his mind is enraged! He has the enthusiasm to kill me but lacks the intelligence and the necessasry skills to do so. This is the finest Water walker Rivana has to offer? I hope not. Come! Strike at me with all your might! And I will show you how to really fight! Get ready to run home to mommy!

Ty now stands with his fists up, staring down his opponent. Showing that he will not need anything but his fists to finish this fight.
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Re: Champions of the Corrupt IC

Postby berserkerhorn » Thu Oct 11, 2012 1:47 pm

Jormag sighs in relief as he hears this. "Well if you're going to hire we might as well start with introductions... my name is Jormag... and your names are?" Jormag asks the people surrounding him. He looks around at the area while he is walking with the group people.He looks at the faces of the people passing by him.
Last edited by berserkerhorn on Fri Oct 12, 2012 2:03 pm, edited 2 times in total.
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Re: Champions of the Corrupt IC

Postby daxtinator396 » Thu Oct 11, 2012 5:41 pm

Dax was prepared to fight for his life before suddenly the three thugs were on the ground and then he noticed the silhoute of a man standing on a nearby roof and saw him dash off. He knew he had to find this man who felt the need to save his life! Maybe it was one of the many people who he had helped but he couldn`t think of any people who he had helped that mucj but he dashed off anyway in the direction the man had gone fleeing the scene not caring if the thugs were alive or dead they deserved what they got.
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Re: Champions of the Corrupt IC

Postby Taria » Thu Oct 11, 2012 6:48 pm

With business being handled by Blaire, Sentari has plenty of time to 'entertain' this paying customer. Lounging comfortably along her couch, she shows off her chest with a heavy sigh. Sentari gazes at the man from across the room with hooded eyes. "So, electric man, you gotta name?" She muses playfully as she strokes the couch invintingly. "Most people around here are regulars before they come to see me personally. It's different having a new face in my room. Different, but not unpleasant." She gives him a warm smile. She does like to know who she's dealing with after all, she not just some common whore who get fucked and then forgotten.
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Re: Champions of the Corrupt IC

Postby KnightVanilla » Fri Oct 12, 2012 6:36 am

Surrounded by four water walkers was just great. God these knuckle heads must have a real pickle with Garth. He kept wondering who would go this far to have him dead. Setting a trap with water walkers in enemy territory. With the fight at hand right now he reached for his weapon connected to the back of his belt. Holding his weapon for all to see the shaft shoots out and the blade switches into place. He knew how to use this weapon to kill, to manipulate his enemy's movements, to intimidate those who threatened him. But right now killing wasn't an option to consider, his sister would be..... well he doesn't want to see that same look he saw on her face when he was about to kill her. So for now though it would be best to knock some sense into these thugs and if that didn't work out he could always run away, he was always good at that even if there was a crowd like this.
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Re: Champions of the Corrupt IC

Postby MiscChaos » Sat Oct 13, 2012 7:13 am

Hermes gives a groan of displeasure as she sees her two ways in. She was never any good at this kinda choice, the way she picks often going badly for her. So, instead of going with pure gut feeling that told her to jump into the sewers, she decides to think a little too.

‘Is either way likely to give me element sickness?’ Is her first thought. Either way possibly could, either there being not enough circulation in the sewer –though that’s not very likely since there needs to be both a ton of entrances and at least one place for the sewage to exit- or the open door leading to a small space. When also factoring in A) The people who run the place are most likely on the lookout for her since they know they’ve got her weapons and they might just be pissed she left a trial of injured during her escape, B) Which route is most likely to be guarded, and C) Personal preference, she makes her decision. She creeps over to sewer passage, giving the District entrance a quick look so she knows which general direction to move in, and drops right in, giving herself a second to allow her eyes to adjust to the darker setting of the sewers.
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Re: Champions of the Corrupt IC

Postby TheDaughterOfHades14 » Wed Oct 17, 2012 2:21 am

Claire jumps in shock. She bites her lower lip and tries to move away from the group. "Um, sir. Would you kindly, please, take your hand out of there? It doesn't belong there. I'll give you men as much money as you want. Just please stop now. Please sir." she says. She bites her lip a bit harder as she starts to get warmer. Claire moans quietly. "Sir. Please stop." she says as she forces her eyes shut and tries to resist the pleasure.
Seriously gonna stop being Rape-Bait

Y U NO HAZ SEX WIT ME ლ(ಠ益ಠლ)
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Till we meet again in the after life...
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Re: Champions of the Corrupt IC

Postby Zender_Solarheart » Wed Oct 17, 2012 5:59 am

(I put everyone's locations in parentheses next to their names, just to try and keep that straight.)

Shelby: (Housing District: Home/Workshop.)
Spoiler (click to show/hide):

A little more than an hour passes, and Shelby has fine-tuned the prosthetic hand’s Lectronium nerve-joint as best as she presently can. That’s the tricky part with a design such as this: in order to really know whether it’ll work, it has to be tested on the man who needs it. She lets the doctor handle that, as she tends to get a little squeamish around a gory sight such as a severed hand’s stump. A big part of that squeamish behavior is tied to why she avoids killing…and thinking about it recalls the one time she did have to kill…

It wasn't something Shelby likes recalling. A burglar had broken into their house, and Jered, being the man of the house, went downstairs to investigate. Unfortunately, his own skills weren't as sharp then as they were now, and the electro-blast he had ready for the burglar, instead went off in his face. Shelby heard the loud “bang” of the blast, and headed downstairs…to find Jered pinned down, with a knife ready to plunge into his throat. Without really thinking, she grabbed her sword, and stabbed the crook through the spine, killing him instantly. Nobody takes their first kill well, though, and Shelby was no exception; it took days of Jered psychologically nursing her back to health, and she could barely speak until then…

…but enough about painful memories. Shelby needs to deliver her creation for testing, so she should get moving towards the Market District, where she often meets with her client for business. Packing it up in her backpack, and making sure to put her sheathed sword back on its back-mounted buckle, she heads out, eyes scanning every so often for any gangsters looking to cause trouble…


Claire: (Back Alley District; separate section from Ty and Kiku.)
Spoiler (click to show/hide):

”Aww, but our job gets stressful at times, what with the Fire Gang and such. The money’s nice and all…but we need to have some benefits, eh?” The Water gangsters around you start to chuckle menacingly and slowly move in closer, one pulling out a pair of scissors for some reason. The one that touched you down below then pops the cork on a bottle of water he’s been carrying in his jacket, and moves the water out in the shape of a...cluster of thin tendrils? Okay, there’s “getting a girl wet,” and then there’s…whatever he has in mind…

To your dismay, it appears that the gangsters have no apparent intent of passing up this “opportunity.” The best you could do at this point is stall them, and hope someone comes to your rescue…which in all fairness, is a bit of a long shot here…


Dax: (District Junction: Housing-Market)
Spoiler (click to show/hide):

As you give chase after your mysterious savior, you find tracking him through the alleyways increasingly difficult; the dude really knows how to throw you off. In the end, you end up losing him altogether, and wound up near the junction between the Market and Housing Districts. To your left is the way into the Market, though you can see the area’s particularly crowded today. To your right, likewise, is back into the Housing District, and you can see what looks like a young lady walking towards the Market, with a backpack and sword on her…


Hermes: (Heart District Sewers: Entrance)
Spoiler (click to show/hide):

As you enter the sewers, you can smell the stench of…well, sewage. No big surprise there. The guards apparently didn't notice your little sneaking maneuver either, which is good. The effects of Elemental Sickness have yet to show any signs, though you get the feeling it’s only a matter of time before they start getting noticeable symptoms.

While traversing the sewer pathways, your peripheral vision picks up a peculiar sight off to your left: a group of four stout men are walking in a parallel passage, their visible gestures suggesting that they’re chatting with each other. At least, you think they’re men…but you could have sworn you saw a turtle shell on one of them. Probably just your imagination, right?


Ty: (Back Alley District. Also, could you try using a darker text color? It’s a bit hard to read your posts like that…)
Spoiler (click to show/hide):

The thug seems even more pissed off when you challenge him with your boasting, and is about to blindly rush you with a fierce yell…but then, something unexpected happens.

A second Water Walker suddenly appears between the two of you in a large puff of thick mist, looking at the thug with scorn in his eyes. Instead of robes, he wears a blue long-sleeved shirt, spiky metal gauntlets and shoulder-pads, chain-mail pants with jagged knee-guard plates, and a masked helmet that’s made of both blue- and silver-colored pieces. “Mav, you disappoint me. I let you in on our deals, and you always want more. I show you how to steal, and you make off with our food for yourself. I teach you how to use a sword…and you go pulling asinine stunts like this. I think you need a lesson on respect.”

Without another word, the mysterious armored Water Walker swiftly conjures up a trio of icicle spikes, each set to pierce the thug from a different angle. With no way to dodge it, and not enough time to block it with any method he could have used, “Mav” is quickly impaled three times over, and slumps to the ground dead, with ice shards still poking out of his body. The crowd screams in shock and scatters, leaving just you and Mav’s executioner looking at each other. A few tense seconds of silence pass, before…

You suddenly hear a young woman’s voice, and see the supposed owner of that voice being yanked off of the rooftops by a water whip. It seems she’s caught the Water Gang’s ire, as well, and was helping out an until-recently-captured Fire Walker. The armored Water Walker glances to the sight as well, and mutters: “If you’ll excuse me…” before swiftly darting over to the scene. Rather odd of him to let you off the hook like that, though…

Do you run away to fight another day, or do you head to the scene to help out?


Kiku: (Back Alley District.)
Spoiler (click to show/hide):

Your plan works about…halfway. You do get the Water Walkers’ attention, drawing them off of the Fire Walker. Hell, you even nail two or three of the ones holding the Fire Walker, allowing him to break free with a swift flare-burst. However, before you can make your distracting getaway, one of the mobsters uses a water lasso to yank you off of the rooftop, letting you dangle above the ground for a second before letting you drop down on your ass, which thankfully isn’t that bad…

What is bad, however, is the rather badass-looking armored man standing above you, as you lie prone on the ground. He looks down with what seems like amusement, and says: “You have courage, for one so young…but the many years you have left would be wasted against me. Run along…before I change my mind.” Strangely enough, the other Water Gang members nearby seem to hold position, suggesting the armored man is a commander of theirs. Your move, missy…


Jormag: (Market District.)
Spoiler (click to show/hide):

The Fire Walkers give you a questioning look or two, then reply: “Uhh yeah, we can’t tell you our names yet. If you want hired in, you’ll have to prove yourself first, y’know?” Well, that makes sense; in their business, you don’t let in just anyone…

A minute or two of walking passes, before your group suddenly stops. “Hey man, what’s going on over there? That’s not our club…is it?” Glancing over to your right, you can spot a rather hastily-made sign with a flame-shaped crest on it, hung above a door that a large crowd seems to have gathered around. Whatever could be happening over there?


Garth: (Market District: Water Gang’s messenger trap.)
Spoiler (click to show/hide):

The Water Gang thugs don’t seem content to let you make the first move, as the moment you whip out your weapon, the thug on your left sends a shot of highly-pressurized water your way. The blast misses you just barely, but you could actually hear it whizzing past your head…probably not a good idea to get hit by that. The two thugs on your right pull out metal rods, shaped much like night-sticks. The final thug (the one in front of you, that first sprung the trap) pulls out a one-handed axe, and says: “A fighter, are ya? Let’s see how long you last…”

(Garth)
Health: 100%.
Status: Normal.

(Blaster Thug)
Health: 100%.
Status: Normal.

(Rod Thug 1)
Health: 100%.
Status: Normal.

(Rod Thug 2)
Health: 100%.
Status: Normal.

(Axe Thug)
Health: 100%.
Status: Normal.


Sentari: (Back Alley District: Your brothel, personal office.)
Spoiler (click to show/hide):

”The name’s Lecter. Lecter Faiyen…but you can call me “Lex” for short, if you want.” The Electric Walker replies, wearing an eager smirk as he slowly waltzes up to the couch. Lex’s voice sounds very masculine, for sure, though it bears a certain smoothness in its tone, in stark contrast to some of the gruffer-voiced men you’ve seen around these parts. “I can see how you gained so much respect around here. Your employees are nothing to sneeze at, true…but you yourself are on a whole new level.” Quite high praise, but not unwarranted; your body is certainly one that would be hard for any straight man to resist.

Lex slowly lays down with you on the couch, positioning himself on top of you and looking straight into your eyes, while softly moving his right hand’s fingertips along your left thigh. While doing so, he lets off a tiny jolt as his hand moves along your left hip, sending a pulse of pleasure through your lower body. It seems he’s learned a few “tricks” on how to use his electric powers in bed…
Certified Determinator and Japanese Technique Namer of the LoK forums. Also, the eternal nemesis of Razajin.
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Re: Champions of the Corrupt IC

Postby KnightVanilla » Wed Oct 17, 2012 7:09 am

Thoughts quickly flushed through them and in a instant he thought of his intended reaction for them

Garth had to prioritize his targets. The one blasting ice at him should be the first to go the others weren't as much of a threat, well at least the two with the rods. Without hesitation he would run towards the thug who blasted ice at him. Swinging his scythe around him he would stops his swing just before the pole made contact. With the way he would position the scythe's blade right behind the thug he had the shaft pull together to shorten the distance. With one strong punch as the thug was quickly pulled to Garth the force of it should be more than enough to knock him out. Now it was time for the other three. Using his scythe to pick up and hurl the thug he just knocked the wind out of at the two with sissy looking rods that would leave the big guy to be attended with.

It wouldn't be too hard to deal with him. The thug's weapon was pretty heavy handed not as elegant as Garth's scythe. It wouldn't be too long be for the other two would go to help out their big friend of theirs. If the big guy were to come at him it wouldn't be too hard to disarm him. All Garth had to do is have the scythe's blade switch and grip on to his axe. Then he could pull it away and the big guy would be vulnerable. For a few shots to the joints and head.

All these things ran threw Garth's head in that instant and soon he would react to thugs in this way.

(Yeah... was a bit lazy in rephrasing do you wanted completely rephrased or is just that one added sentence all right?)
Last edited by KnightVanilla on Sun Oct 21, 2012 4:33 am, edited 2 times in total.
Life has gotten so much more boring. Well I suppose it doesn't help if I say my only source of entertainment is YouTube and here. So yeah not much of interesting life going on.
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Re: Champions of the Corrupt IC

Postby Taria » Wed Oct 17, 2012 8:09 am

Sentari chuckles softly as her hands trail against the contours of Lex's muscular body. "Mmm" She purrs softly as his fingers let off tiny jolts, "Careful where your zapping. I have a very.. conductive complexion." She emphasizes her point as he fingers trace his cheek with an icy wet touch. Leaning forward she presses her lips into his own as the moisture on her lip coalesces into cool frost, meanwhile she sends a chill down his spine with her cold touch. Her leg shifts out from under her dress as she wraps her legs around his waist.
Part of the moderator team. Lover of roleplay, playing games, and story writing
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