Everyone:
Spoiler (click to show/hide):
All traces of the sun have disappeared from the clouds and sky overhead. The two moons of Plexus and Aeri slowly rise up out of the mountain ranges in the very far distance, slowly illuminating the world around you. It's a barely-adequate light, and the moons aren't quite full, but you're thankful for the light regardless. It is now night time.
Jeanne:
Spoiler (click to show/hide):
As you stand up and draw your longsword, you brandish the end towards the siren, her eyes taking on a more dangerous glint as she raises her hands and dips her mouth below the water, but you almost know for a fact that she'd be smirking. "Woah woah, hold on there, sailor...I don't mean you any harm...In fact, I want you as strong and as healthy as you could possibly be." She smiles, her mouth briefly showing long enough from the water for her to speak. However, she then leans back to lay in the water as if she'd be laying on her back on the ground. Casually lifting one leg with a startling amount of flexibility, her litheness would remind you of a springly feline. Her smooth, slightly blue-hued leg would be powerful near her thighs as you'd expect for a swimmer, lacking toenails yet her toes being webbed together, just like her hands. For some reason, just letting your gaze rove up and down her thigh, calf, and foot leaves your mouth slightly hanging open. Once you register that your jaw is slightly dropped, you close it immediately and nearly growl.
"Life here is so boring here...I can't leave the lake for more than a few minutes at a time, and no one ever comes by...I'm mostly alone, save for the few others down here, but they rarely come to the surface. I'm seeking...Something a bit more 'exciting' than worrying about how your hair looks 'neath the water." She grins, slowly lowering her leg into the water to create a soft splish. She then swims forwards towards you, about a foot away from your sword's reach. You nearly slash at her then and there, but for some reason you don't think she's interested in attacking you. She eyes you with what looks like a hunger, like a predator attempting to close in on her prey as her rather beautiful eyes splay over yours.
"I truly don't mean you any harm, Jeanne...I just want some fun, is all. And not the kind of 'fun' where I'm dead, mind you." She says, rolling her eyes at your sword. "You see...I'd like a little bit of...Let's say, 'company' around her. And I don't mean you, Jeanne...I don't intend to keep you here, though you're more than welcome to stay. I would like for you to help me out with something. Don't worry, it won't hurt...Though it might at first." She giggles, grinning devilishly at you. Slowly, ever so slowly, she begins swimming towards you, and you make sure to back up just in case, pointing the edge of your sword at her the entire time. She wades up, a slight blue blush among her cheeks, as she begins panting softly. Evidently being out of the water causes her discomfort, or it may be the fact that she has a rather large--
...Cock. She stands in the water up to her knees, and because of this, you can see the woman's body almost fully. Her smooth, glistening skin is tight and her toned muscles ripple underneath. Her stomach is smooth and flat, her human-like ribs just barely making themselves known along her curvaceous body. Her breasts would be roughly a large C cup, and her shoulders are small and portray her beautiful visage perfectly. However, the part of her that you're most focused on, even if you weren't trying to, would be her dark-blue, throbbing dick. It pulses gently, sprouting from between her legs just like a human's, and retains a human's shape. She has no balls to speak of, though if you were visually adept enough, you can notice a pair of dark-blue lips sitting just beneath the base of her shaft. She's evidently a hermaphrodite, and the liquid pooling between her legs and dripping down her thighs definitely isn't water at this point.
She runs her hands along her chest, smoothly sliding down her nipples sitting atop her pleasantly-rounded breasts, down her stomach, and over her drooling cock, moaning softly as she slowly and languidly begins stroking herself off, looking at you with half-lidded eyes as she pants. "P-...Please...It's been so-- Ahh~...Long...I don't want to hu-uuurt you, I just...Please...Allow me to s-...ssseeeeed you~" She manages to moan out, one hand venturing up to her chest to pinch and squeeze her nipple, at which her cock lurches and dribbles out a thick dollop of precum. You truly don't know what to think of this, but for most people, such a display of intoxicated ecstasy would definitely stir their nether regions.
(Roll: 2, [Frigid trait, +3] = 5) Despite your rather deadset-iron will, you're helpless to ignore the fact that every so often, you feel like you've zoned out. Once you snap back to attention, your sword is a tad bit lower and you get a bit closer to that...Thick...--Ugh. Crestella. Your hand is even starting to get cramped...Perhaps it'd just be best to drop it? Oh, she doesn't want to hurt you, what's the worst that could happen? You idly giggle and rather seriously consider sheathing your weapon, (Roll: 1!) and so you do. You sword slides into its sheath, and you take a step towards the water. The liquid contained within the lake kisses your boots once more, and you bend down to, once again, start removing your boots. (Roll: 5) Easing your foot out of one, you idly toss it behind you, and quickly work off the other. The aquatic herm's moans only increase in heat and intensity, and you're not sure what you're going to do once...Wait...
Did you just take your boots off? (Roll: 4) Bah...Who cares. You even start to think of how unpleasant your clothes are going to be if they get wet...You should probably take those off, too. There's nothing wrong with just swimming with Crystella, right? You feel more and more at ease, and you apparently have extremely bad luck. Perhaps it is good luck, in a way? Never the less, your will to resist is crumbling quicker and quicker.
Status:
Health: 24/24
Mind: Feeling rather airy and giddy, you just want to have fun!
Nutriments: Slightly thirsty.
Affects: Half-demon. (+10 corruption.)
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Slayshade, Death's Melody, Reaper's Cloak, Shadowstep.
Equipment: Black leather gear in good condition, everything upkept to a very respectable degree. A belt, utterly broken, unable to hold anything whatsoever as it would be completely frayed, and ruined in some areas. A longsword of master quality, and along the guard is a blue gem infused with magical energy. The sword is enchanted, causing it to swing faster with the aid of magic from the user. (Note, it is not lighter, it propels itself based on your attack. It will automatically sap your mana as you use it, though it's a very slight drain, practically unnoticable.) A shortsword also of master's quality, but lacking an enchantment of sorts. A wand of perfect quality, oakwood infused with Vampire's Bane along with a pinch of Ghost Spices to give it a seamless casting ability.
Core:
Strength - 2
Dexterity - 8
Constitution - 4
Intelligence - 7
Charisma - 2
Perception - 5
Luck - 2
Corruption - 20
Yvria:
Spoiler (click to show/hide):
Rapidly, you think of every possible scenario that could happen on the spot. You think of poisoning their grog, stealthing across the rest of the way, making a complete run for it, offering yourself to them, before a plan that actually seems liable to work strikes through your mind like a match. If you aim it just right, you could hit a goblin in the head with a rock, if you were positioned correctly. Just like last time, the goblins would think another goblin did it, and a fight would break out, greasy bar-style. Deciding that this is most likely the best chance of getting out of this without getting filled with goblin cum or having your skull broken in, you rapidly flick your gaze across the ground and the multiple groups of goblins milling about. (Roll: 10)
The positioning of a few goblins isn't the best you could have hoped for. Coming from the only optimal position, it'll seem like one of the goblins threw a rock while running, before stopping immediately within their group as the rock hit one of the others. Unfortunately, that's the best you can hope for, so you make your way over to that particular outcropping of rocks, being as low and slow as you possibly can. Thankfully, you're adept enough at sneaking to get there undisturbed. Looking around, you search for a decently-sized rock to easily aim and throw at a goblin. (Roll: 15) Finding your target, you pick up a slightly jagged piece of rock that sort of looks like a half-spear. It'll be both easy to throw, and boy, will it ever hurt. Now, you need only find your target. Searching through the group, you frown as most of the goblins wouldn't be very thick or big targets, but never the less, you pick the largest one and slowly pull your hand back to throw it.
Just then however, a roar of cheering erupts as drums are beat on, and out of the mouth of a rather large cave you somehow failed to see before, strides a goblin unlike anything you've ever seen. Standing at almost 5'3, considered an absolute giant among his kind both height-wise and with his physique, strides out, accompanied by what looks like a Secret Service escort of sorts. The four goblins surrounding what looks to be the Alpha wear iron helmets that mask their faces with slits all along the eyes to provide sight, along with pointed ear covers to protect their...Well, their ears. They all carry small metal bucklers, leather armor, and spears. You even notice a shortsword on each of their belts. The Alpha however, wears nothing save for a pair of black leather pants with a shortsword of his own at his belt, concealed in an ornate scabbard. A few skulls hang from the front of his pants and along the right side, the species unknown to you from this distance.
He walks up to a goblin either too dazed or too drunk to get out of his way, and rather than have his private guard deal with them, he stares down at the goblin who just drunkenly turns towards him, and grabs the goblin's head. He lets out a few terrified shrieks as he grabs the hand holding him up in the air by this point, until the Alpha clenches his fist harder and harder, and the sound of gore ringing out through the clearing along with the goblin's head imploding are all too obvious for you to see. The goblin's body drops to the floor, and the blood-soaked Alpha briefly stares around the silent crowd. Seconds of silence later, they all erupt into a deafening cheer, bashing their tankards against one another as the drums and festivities start with a new primal passion. Damn...These fuckers are bad. Very bad. The Alpha also looks like he could literally rip your arm from your socket despite his height. Even from here, you can make out the contours of his scarily-large biceps dripping with blood.
Resuming your plan despite being a little shaken in how a skull was just burst from one goblins' hand, you aim your target. Quickly, you toss the rock in the air, (Roll: 4) and...Grimace as the rock veers off near the group's feet. It lands with a rather heavy CLUNK, and the group turns towards it briefly, one of the goblins nearly falling over as he does. With a mixture of frowns, grimaces, and utter growls, they slowly raise their gaze to the dark corner of your hiding spot. You nearly jump back and cover your mouth, gripping your dagger as you all but believe you were had. That is, until you see the group's glares shifting from the rock on the floor, to the middle of a clearing devoid of any goblins, to the nearest group of goblins to them. Jesus fuck, these things are stupid.
Roaring, a smaller goblin stretches his arms out and shakes his head wildly, splattering himself with drool as he charges over to the other's group, and jumps in the air, before latching onto another goblin, beating his head with his fist. Immediately, it's like a scene out of a movie. The two groups charge at each other head-first with no explanation whatsoever, and begin brawling it out. There is of course, no rules, and every manner of dirty trick is used in the skirmish. Snickering while wiping your brow in extreme relief, you're just about to gun it across the rocks when you hear it.
You hear it over the small-scale battle royale in front of you.
You hear it over the incredibly loud, boisterous small-army of goblins surrounding you.
You hear it as if it were perfectly tuned to your ears, and every other sound currently playing is drowned out like white noise, as it only gets louder.
Clank. Clank. Clank. Clank. Clank. Clank. Clank, thump. Clank, thump. Clank, thump. Clank, thump. Clank, thump, clank, thump.
Status:
Health: 24/24
Mind: Tired.
Nutriments: Perfectly healthy.
Affects: None.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Light leather armor in poor condition, one of the straps along the left breast being incredibly worn and nearly falling off. The pouches along the armor not doing much better, one of them completely ripped out of the bottom. Simple animal-hide clothing and undergarments. A small-sized rucksack in good condition, able to hold a healthy amount of items. Two daggers in alright condition, though they could definitely use some maintenance. A waterskin filled with good water.
Core:
Strength - 3
Dexterity - 5
Constitution - 3
Intelligence - 4
Charisma - 6
Perception - 6
Luck - 1
Corruption – 0
Rukarra:
Spoiler (click to show/hide):
Groaning as you shake your hips and seemingly feeling your orgasm approaching, the man rutting you from behind picks up his pace and spanks your ass while (by his standards) brutally fucking you. He thrusts only a few more times before he cries out and pulls your hips against his own, his cock lurching inside of you as it jumps and sprays out a thin jet of cum. Stream after stream unload inside of your hot cunt, and you at least get some pleasure out of it. The man in your throat groans as his partner cums inside of you, and thrusts against your face as he grips your neck. He thrusts forwards one last time, and bottoms out inside of your mouth and groans as he unloads inside of you, his baby batter coating your throat and running down to your stomach.
Pulling out now, they each pant heavily, their dicks softening as they groan. They thank you in a breathless chuckle and thumbs up, then collect their things, setting their swords along their belts. It seems they'll actually hold up to their end of the deal, and it looks like you can finally get some rest.
If you sleep now, you will not be posted for until your character awakens, or a special circumstance occurs.
Status:
Health: 27/27
Mind: Clear.
Nutriments: Hungry. A bit parched.
Affects: None.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: None.
Equipment: Two battles axes, in masterful condition. Rusty, weak iron pauldrons. Leather bra and pants maintained perfectly.
Core:
Strength – 8
Dexterity - 5
Constitution - 6
Intelligence - 2
Charisma - 1
Perception - 5
Luck - 4
Corruption - 3
Vyn:
Spoiler (click to show/hide):
As you take cover behind a tree, a loud, booming, familiar feminine voice roughly rings out through the trees. "Relax, and come on out. I was sent by your friends to protect you, girlie. Let's go, everybody move!" came the voice of the Huntress, heard flinging from tree to tree as she lands smoothly in front of all of you. She wields a rather large, wooden bow looking like it was fashioned out of logs for the foundation and rope for the drawstring. Never the less, she nocks another incredibly large arrow and waves you forwards, jogging faintly as Leah, her leopard, would be unseen still. Like it or not, you don't have much of a choice and if the Huntress wanted you dead, she likely could have just sniped you like she did with the vampire. Never the less, you reluctantly follow her and lead the caravan.
In the distance, what sounds like cries of pain and a scuffle are ringing out, and the Huntress raises her hand to signal to stop. Jogging forwards while literally not making a sound, she lowers herself down to one knee and slowly draws back her bow. Taking aim and drawing her bow back in only the span of a second, she lets the arrow fly loose and a second later, a pained, loud yelp rings out through the woods. Evidently the Huntress hit her target in the dark from at least 40 meters away.
Jogging forwards again, the woman you'd been with before, the one with the white hair and the gauntlets, is standing and looks fine, save for a bloody wound along her side, close to her arm pit. Rork is just stirring from the ground, nursing a swelling black eye that looks rather nasty. It seems they're okay!...
At least, until you don't notice the third body, the man who saved you. He's likely dead, but then again, wasn't that the whole point? Zephyr's Whisper is slowly deactivated, and you can feel your mana reserves running a bit below the halfway point.
Status:
Health: 20/24
Mind: Tired.
Nutriments: Thirsty. A tad famished.
Affects: Elf race (Passive mana regeneration along with a slightly larger mana pool) Bleeding.
Physical Arsenal: Je'bahdi Crystal, loaded with: 20 copper, 5 silver.
Mental Arsenal: Nature's Nourishment, Zephyr's Whisper, Charm Animal.
Equipment: Light armor in perfect condition. A satchel in good shape, filled with: Blueberries.
Core:
Strength – 5
Dexterity - 5
Constitution – 4
Intelligence – 5
Charisma – 3
Luck – 3
Corruption - 3
Ezra:
Spoiler (click to show/hide):
Practically ignoring the Huntress' words save for two bits of it, you ready your gauntlets and move considerably faster with Rork without having Red's body weighing you down. Keeping an extremely keen eye out, your gaze roves the woods, almost hoping for a pair of orange eyes to be staring at you. But then, with the knowledge that if they go for Rork first and actually kill him, you're practically done for on your own. This thought causes you to cautiously slow down enough until you're almost quite literally walking right in front of him, hoping to protect him.
(Encounter roll: 4) Sure enough, as you continue walking along the rather dark path, two faintly orange circular shapes are floating in the middle of the path. You continue walking for a second before you realize that they belong to a figure which stands in the middle of the road, their silhouette barely standing out among the dimly-lit path. It seems a vampire has already blocked your path. As you ready your gauntlets however, the vampire evidently closes their eyes. They must have, for the very faint glowing light is gone, along with the silhouette in the middle of the path. Christ, if all vampires are this fast, then you're going to have a lot of trouble. Regardless, you immediately tell Rork to put his back to you, and he does. he draws a dagger from inside of his robe, and it glints in a familiar manner against the moonlight. Silver.
Slowly turning in circles with your backs pressed together, the only sound other than the wildlife night-calls and gentle brushing wind is Rork's soft breathing, combined with your own. He sounds frightened, and rightfully so. You don't know why the Huntress is taking so long, she left about twenty minutes ago, at least. This continues on for some time, until what sounds like an explosion rings out from the both of your sides'. Looking to your left and Rork's right, a plume of dust along with a gentle shower of rubble raining over you. Jesus fuck, was that a vampire?
Immediately, a black figure sprints at you through the dust cloud, taking advantage of their rather agile speed as they come straight for the two of you! The individual looks to be running at least twenty miles per hour, and their eyes are now glowing a blood-red instead of orange. Steeling yourself, you raise your gauntlets and prepare to defend yourself, Rork flipping his dagger so the blade comes out the bottom of his fist as he bravely stares down the enemy charging towards the two of you, looking rather brave for someone who's trembling.
The vampire nearing you now, he slows down to a walk, and lets loose a deep, rolling laugh. From this distance you can see that the entire area of both of his eyes are blood-red, with the exception of his pupils, which would be slitted, and the outlines of his irises. Both have a distinct black edge around them, giving the vampire a fierce appearance. He then stops about ten feet away from you, the man about 6'1 and staying still as a statue. Suddenly, with an average voice that wouldn't be too deep, he opens his arms. "I don't want to fight, you know. All I'm really interested in is-" Before he then suddenly darts forwards, his body going low!
(Vampire initiation roll: 6) (Ezra initiation roll: 18) (Rork initiation roll: 3) Seeing through his ruse in an attempt to catch you off-guard, you grit your teeth together and make sure to repay him in kind. (Ezra attack roll: 4) Raising your fist,you intend to pound the fucker's face straight into the ground, but unfortunately, he sees through this move and immediately darts to the side, skidding along the dirt as he hisses. (Vampire attack roll: 10) As he hisses, he reaches along his forearm and a ssssssshing along with a metallic glint signals that he has a knife in his hands. Taking advantage of his natural speed, he swings it at you as if he would be punching you, the blade jutting from the bottom of his fist much like Rork's. Raising your gauntlets as quick as you can, the attack ended up being a feint as he then switches the knife's direction and slashes along your side near your arm pit. It's little more than a graze, but it makes you grit your teeth as it draws blood.
(Rork attack roll: 8) Crying out, Rork comes up behind the vampire and attempts to bring the knife down on his back. Unfortunately, the vampire seemingly senses his presence, and sidesteps. While he does so, in one fluid motion, he backhands Rork and sends him sprawling backwards. Fuck, these things are strong. (Ezra attack roll: 10) Taking advantage of his back turned to you however, you draw your fist back and prepare for a glorious haymaker. The vampire looks back and opens his eyes widely as he sees the armored gauntlet of vengeance. Just being able to angle his face immediately, your fist connects and you feel a satisfying crunch in his cheek as his skull would definitely be fractured. If only he hadn't of moved, you probably could have burst his skull with your punch. Never the less, the vampire howls in pain and grips his face, before fixing you with a cold stare, his blood-red eyes glowing in the night as you confidently set yourself into a fighting stance.
Just as the two of you would be about to engage once more however, suddenly, an incredibly loud WHOOSH! flies through the air and with a sickening crack, the vampire is evidently struck by something as he lets out a terrified yelp and is followed by a thwump of his body hitting the ground. Looking closely, you would see that the vampire is pinned by a rather large arrow, the nock and feathers being extremely thick as to disallow prey to escape. Looking towards the direction of the arrow fired and hoping you're not next, you're rather relieved to see the evident group you had all sought so much to get to. The Huntress is grinning ferociously, an incredibly large bow held in her hands as she slowly reaches up and slings it over her torso with the drawstring along her chest.
Rork slowly groans and stands up, nursing a growing black eye which begins to swell. It seems he's alive and well, save for a rather nasty bruise that could probably be healed up. The elf woman is among the group, completely devoid of blood. This in turn, reminds you of your scratch, and you grimace slightly, yet smile faintly at everyone's safety.
Status:
Health: 26/29 (27+2)
Mind: Clear.
Nutriments: Hungry. Thirsty. Fatigued. Slightly bleeding.
Affects: Venombrawlers (+2 to health)
Physical Arsenal: Je'bahdi Crystal, loaded with: 4 silver.
Mental Arsenal: None.
Equipment: Flimsy heavy gauntlets. Light cloth armor in good condition. A well-made, well-maintained dagger. A backpack, containing: Ulmnioson fruit.
Core:
Strength – 7
Dexterity - 7
Constitution - 6
Intelligence - 2
Charisma - 2
Perception - 4
Luck - 1
Corruption - 5