Acer
Spoiler (click to show/hide):
Here it is, the newest trial in the long, long path to obtaining your birthright as the heir to the Redfeather Corporation and all that entails. It's also the best chance to begin the process of guiding the company in a direction you think it should go in. Of course, your father wasn't going to make this easy for you. He never does after all. He allows you one Pokémon from the many at his disposal and one that was born rather recently at that. That is was born from the Pokémon you were given at 16 matters little.
Your father had a contact in Brightstar City, the area usually paged as the beginning of all Pokémon journeys, and you've spent the last week or so in the care of Miss Elizabeth Kline, getting used to the area and on standby for any last minute additions to your assignment. Elizabeth, who prefers you call her Liz, already pointed you to Professor Hazel and she gave you a blank PokéDex to allow you to start things off. She barely seemed to take notice of you though once you mentioned your family name, so you're guessing that you're not exactly welcome to her lab. Today, that week is up and you are free to begin your journey. You awaken bright and early to the smells of breakfast being cooked downstairs. Liz is apparently already at it, anticipating an early start from you. Gathering yourself and your Rufflet, you head downstairs and are greeted with an enthusiastic "Well, good morning!" from your host, a smile on her face, an apron keeping her outfit from getting ruined by the meal in progress.
Liz's house is on the Northeast edge of the town, giving you a rather great view of the wild outside of the city through your window. Outside of Liz's house, you know there are about 16 other families that share this town with her, none of which are very important or outstanding beyond the Roth family. And their claim to fame is being about 20% of the population of the town, so you're not sure they're outstanding in a good way. You hear the sound of the Ferry disembarking on the Southeast part of town, something proven further by the noise of many people talking and brushing past each other to go somewhere. You hear a lot of a racket around where you'd guess the Professor's lab is, but that's pretty much all you can tell by ear about what's going on outside.
Here it is, the newest trial in the long, long path to obtaining your birthright as the heir to the Redfeather Corporation and all that entails. It's also the best chance to begin the process of guiding the company in a direction you think it should go in. Of course, your father wasn't going to make this easy for you. He never does after all. He allows you one Pokémon from the many at his disposal and one that was born rather recently at that. That is was born from the Pokémon you were given at 16 matters little.
Your father had a contact in Brightstar City, the area usually paged as the beginning of all Pokémon journeys, and you've spent the last week or so in the care of Miss Elizabeth Kline, getting used to the area and on standby for any last minute additions to your assignment. Elizabeth, who prefers you call her Liz, already pointed you to Professor Hazel and she gave you a blank PokéDex to allow you to start things off. She barely seemed to take notice of you though once you mentioned your family name, so you're guessing that you're not exactly welcome to her lab. Today, that week is up and you are free to begin your journey. You awaken bright and early to the smells of breakfast being cooked downstairs. Liz is apparently already at it, anticipating an early start from you. Gathering yourself and your Rufflet, you head downstairs and are greeted with an enthusiastic "Well, good morning!" from your host, a smile on her face, an apron keeping her outfit from getting ruined by the meal in progress.
Liz's house is on the Northeast edge of the town, giving you a rather great view of the wild outside of the city through your window. Outside of Liz's house, you know there are about 16 other families that share this town with her, none of which are very important or outstanding beyond the Roth family. And their claim to fame is being about 20% of the population of the town, so you're not sure they're outstanding in a good way. You hear the sound of the Ferry disembarking on the Southeast part of town, something proven further by the noise of many people talking and brushing past each other to go somewhere. You hear a lot of a racket around where you'd guess the Professor's lab is, but that's pretty much all you can tell by ear about what's going on outside.
Della
Spoiler (click to show/hide):
You're not sure if anyone back in Lavender Town would be suspicious of your leaving, but at this point you suppose it doesn't really matter. And really, how rare is it that people leave home to start a Pokémon journey? Sure, they usually stick to the same region they grew up in but trying to predict where wanderlust will take the young is something the old have long since stopped doing. So you're likely safe from suspicion until people start noticing that The Terror's activities stopped the moment you moved away. But that should take a fair bit of time indeed since it's not like you're the only one leaving the region. That said, you get the feeling you should be at least a bit careful in this new region, Uslane you believe it was called. If people tie your activities here to the ones back home they could start interfering in your hobby!
But that's a thought for the future. Stepping off the boat, you get your first sight of the Uslane Region, the city they call Brightstar according to the Welcome banner in front of the docks. It's nothing spectacular to be honest. Doesn't even have a PokéCenter or a PokéMart. And the population, you'd guess, barely hits 100. Still, that's 100 people to enjoy and this region isn't on high alert like the one you left. The city is a collection of maybe 20 or so houses, nothing really outstanding beyond the lab near the middle of town. All in all a sleepy, dull town. With the Cacnea on your belt and the small amount of money you took with you when you left, the region is your playground! From what you can tell, you're on the Southeast part of town close to a river. The river is deep enough that the Ferry probably could come a bit further inland, but that would just be a waste of time if it's not necessary. Such thoughts are interrupted by the sheer number of people, mostly Trainers by the look of it, getting off the Ferry behind you. Most of them seem to be heading for the lab you noticed earlier, but a few seem to be stopping in to people they know. Well, that or the people of this town are really friendly to strangers. One of the two.
You're not sure if anyone back in Lavender Town would be suspicious of your leaving, but at this point you suppose it doesn't really matter. And really, how rare is it that people leave home to start a Pokémon journey? Sure, they usually stick to the same region they grew up in but trying to predict where wanderlust will take the young is something the old have long since stopped doing. So you're likely safe from suspicion until people start noticing that The Terror's activities stopped the moment you moved away. But that should take a fair bit of time indeed since it's not like you're the only one leaving the region. That said, you get the feeling you should be at least a bit careful in this new region, Uslane you believe it was called. If people tie your activities here to the ones back home they could start interfering in your hobby!
But that's a thought for the future. Stepping off the boat, you get your first sight of the Uslane Region, the city they call Brightstar according to the Welcome banner in front of the docks. It's nothing spectacular to be honest. Doesn't even have a PokéCenter or a PokéMart. And the population, you'd guess, barely hits 100. Still, that's 100 people to enjoy and this region isn't on high alert like the one you left. The city is a collection of maybe 20 or so houses, nothing really outstanding beyond the lab near the middle of town. All in all a sleepy, dull town. With the Cacnea on your belt and the small amount of money you took with you when you left, the region is your playground! From what you can tell, you're on the Southeast part of town close to a river. The river is deep enough that the Ferry probably could come a bit further inland, but that would just be a waste of time if it's not necessary. Such thoughts are interrupted by the sheer number of people, mostly Trainers by the look of it, getting off the Ferry behind you. Most of them seem to be heading for the lab you noticed earlier, but a few seem to be stopping in to people they know. Well, that or the people of this town are really friendly to strangers. One of the two.
Wayne
Spoiler (click to show/hide):
Following your whims, you find yourself on the Ferry to the Uslane region. Attracted by the idea of finding nearly any Pokémon in existence there, you also find yourself not alone on this voyage. The Ferry is damn near packed with people, many of them either wearing PokéBalls on their belt or otherwise bearing the look of a Trainer. There are a few rather attractive ladies who seem to be trying to sign people up for a team or club or something, but that seems like quite a thing to commit to before even setting foot in the area. You decide to avoid them for now. You don't have to do so for long though as you hear the boat's horn go off, signalling that you'll be docking soon.
Not long after that, you get your first look at the Uslane Region. It's a rather small town that has "Welcome to the Uslane Region. Welcome to Brightstar City!" on a banner near the Ferry's dock. Many people disembark around you, the mass majority heading towards one building in particular. Given how much bigger it is than the homes around it, you'd guess this is the local Professor's Lab. If you wanna get into anything PokéDex related, that's likely where you need to go as well. Besides that, well, you already have your Nidoran ♀. The path leading out of town splits to the west and east so it's really up to you which way you want to go.
Following your whims, you find yourself on the Ferry to the Uslane region. Attracted by the idea of finding nearly any Pokémon in existence there, you also find yourself not alone on this voyage. The Ferry is damn near packed with people, many of them either wearing PokéBalls on their belt or otherwise bearing the look of a Trainer. There are a few rather attractive ladies who seem to be trying to sign people up for a team or club or something, but that seems like quite a thing to commit to before even setting foot in the area. You decide to avoid them for now. You don't have to do so for long though as you hear the boat's horn go off, signalling that you'll be docking soon.
Not long after that, you get your first look at the Uslane Region. It's a rather small town that has "Welcome to the Uslane Region. Welcome to Brightstar City!" on a banner near the Ferry's dock. Many people disembark around you, the mass majority heading towards one building in particular. Given how much bigger it is than the homes around it, you'd guess this is the local Professor's Lab. If you wanna get into anything PokéDex related, that's likely where you need to go as well. Besides that, well, you already have your Nidoran ♀. The path leading out of town splits to the west and east so it's really up to you which way you want to go.
Azur
Spoiler (click to show/hide):
You're awakened by the sun hitting you in the face and deciding that's the perfect place to stay. Still, you can't be too mad at it. After all, the fact the sun is up means you can start on your Pokémon journey! Your mother has been trying to put this off for as long as possible, telling you you're too young, too inexperienced, too this, too that. You know it's your mom just trying to protect you and keep an eye on you, but you barely get to do anything because of it! But she's finally run out of excuses! You're 18 now so even if she forbids you from going, you can just go out on your own anyway and not even she can stop you! Well, she can if she decided to get violent, but your mom has really only raised her hand against you if really deserved it and you don't foresee her changing that pattern now.
By your side is the proof that your mom sees things your way: your Gothita. Born from the Gothielle she herself uses, you know this Pokémon will support you and follow you to the ends of the earth so long as you do right by her. Or is it a him? It looks like a girl, but it also has something you've only seen in books: a penis. You don't know enough about them to know if it's impressive or not, but it seems long enough from what peeks you've gotten of it. Still, that's not the important part! What's important is that your mom gave her to you so she must think you're ready! You smell the scent of breakfast being cooked downstairs and know your mom is up and starting the day with her usual precision. Once you make your way down to her, you're greeted with a brief "Daughter" before she turns back to the stove. To most, she'd be a brick wall of emotion but you've gotten good at reading your mom despite her militaristic bearing. You can tell she's nervous about you going off and beginning your journey and probably just hopes you'll stay at home instead. But she'll never say that out loud.
You're awakened by the sun hitting you in the face and deciding that's the perfect place to stay. Still, you can't be too mad at it. After all, the fact the sun is up means you can start on your Pokémon journey! Your mother has been trying to put this off for as long as possible, telling you you're too young, too inexperienced, too this, too that. You know it's your mom just trying to protect you and keep an eye on you, but you barely get to do anything because of it! But she's finally run out of excuses! You're 18 now so even if she forbids you from going, you can just go out on your own anyway and not even she can stop you! Well, she can if she decided to get violent, but your mom has really only raised her hand against you if really deserved it and you don't foresee her changing that pattern now.
By your side is the proof that your mom sees things your way: your Gothita. Born from the Gothielle she herself uses, you know this Pokémon will support you and follow you to the ends of the earth so long as you do right by her. Or is it a him? It looks like a girl, but it also has something you've only seen in books: a penis. You don't know enough about them to know if it's impressive or not, but it seems long enough from what peeks you've gotten of it. Still, that's not the important part! What's important is that your mom gave her to you so she must think you're ready! You smell the scent of breakfast being cooked downstairs and know your mom is up and starting the day with her usual precision. Once you make your way down to her, you're greeted with a brief "Daughter" before she turns back to the stove. To most, she'd be a brick wall of emotion but you've gotten good at reading your mom despite her militaristic bearing. You can tell she's nervous about you going off and beginning your journey and probably just hopes you'll stay at home instead. But she'll never say that out loud.
Syndie
Spoiler (click to show/hide):
The last year or so has been what you can call a series of ups and downs. Sure you were kidnapped out of your home in Rustboro Town and sold to people you would generously call terrorists, but hey, new and different dicks to play with when you arrived! Sure you didn't really have any freedom to go anywhere unless it was on the end of a leash for pet play or to a park or a public restroom for exhibitionism when your customers wanted it, but you saw enough of the city you were in to tell for the most part where everything was. Sure, the other girls with you were generally too scared or angry to really talk to, but one of your more easily manipulated regulars felt sorry for your loneliness and gifted you with a Ralts! Sure, he went on to have a threesome with the two of you but that's just par for the course.
Things were going well enough before you heard the whispers. Something about a "Team Native" developing something so the people you were with would have to step up their R&D as well. You're pretty sure you weren't supposed to hear it, but the customer you were with was a quick shot who fell asleep so there wasn't any noise beyond the usual mix of true and fake moaning to distract you. You heard pretty clearly the order to begin rounding up the "subjects" to pacification and heard the doors around you opening up and the girls being dragged out. The men and women they were with objected obviously, but when they were offered their money back and first shot at an even bigger turn-on, they shut up real quick. You're not sure what's going on, but you've got a gut feeling that it's nothing good for you. You rob the man you were with for what pocket change he didn't spend on 2 minutes with you, gather your clothes and your Pokémon, and hop out the window. It's only the second floor, it's not like you can't handle such a fall. You hit the floor and bolt, but it's really only a matter of time before they notice that you're missing.
From what you remember, Fairsage is a pretty big city, at least 3 or 4 hundred people living in it. That's a lot of buildings to get lost in. You're pretty much dead center in the middle of it, the people who bought you figuring it was the best place to get the most exposure and therefore the most money. You also know from your walks that there's a PokéCenter on the West side of town and a Ferry to the Southwest by the water. You're not sure how much the Ferry costs, but you're sure you can find other ways of paying if you don't have enough. The big point is you just need to get as far away from the brothel as possible as quickly as possible. Even without the Ferry, the Fairsage Mall is on the eastern part of town so it’s possible to just get lost in there. And then, obviously you could just skip town. The Route to leave is to the North and you don’t think they’ll have anyone watching it right now.
The last year or so has been what you can call a series of ups and downs. Sure you were kidnapped out of your home in Rustboro Town and sold to people you would generously call terrorists, but hey, new and different dicks to play with when you arrived! Sure you didn't really have any freedom to go anywhere unless it was on the end of a leash for pet play or to a park or a public restroom for exhibitionism when your customers wanted it, but you saw enough of the city you were in to tell for the most part where everything was. Sure, the other girls with you were generally too scared or angry to really talk to, but one of your more easily manipulated regulars felt sorry for your loneliness and gifted you with a Ralts! Sure, he went on to have a threesome with the two of you but that's just par for the course.
Things were going well enough before you heard the whispers. Something about a "Team Native" developing something so the people you were with would have to step up their R&D as well. You're pretty sure you weren't supposed to hear it, but the customer you were with was a quick shot who fell asleep so there wasn't any noise beyond the usual mix of true and fake moaning to distract you. You heard pretty clearly the order to begin rounding up the "subjects" to pacification and heard the doors around you opening up and the girls being dragged out. The men and women they were with objected obviously, but when they were offered their money back and first shot at an even bigger turn-on, they shut up real quick. You're not sure what's going on, but you've got a gut feeling that it's nothing good for you. You rob the man you were with for what pocket change he didn't spend on 2 minutes with you, gather your clothes and your Pokémon, and hop out the window. It's only the second floor, it's not like you can't handle such a fall. You hit the floor and bolt, but it's really only a matter of time before they notice that you're missing.
From what you remember, Fairsage is a pretty big city, at least 3 or 4 hundred people living in it. That's a lot of buildings to get lost in. You're pretty much dead center in the middle of it, the people who bought you figuring it was the best place to get the most exposure and therefore the most money. You also know from your walks that there's a PokéCenter on the West side of town and a Ferry to the Southwest by the water. You're not sure how much the Ferry costs, but you're sure you can find other ways of paying if you don't have enough. The big point is you just need to get as far away from the brothel as possible as quickly as possible. Even without the Ferry, the Fairsage Mall is on the eastern part of town so it’s possible to just get lost in there. And then, obviously you could just skip town. The Route to leave is to the North and you don’t think they’ll have anyone watching it right now.
Seto
Spoiler (click to show/hide):
Lured by the idea of finding every Pokémon in existence, you boarded the Ferry to the Uslane region. You aren’t the only one though and the boat is jam packed with Trainers, merchants, and a random smattering of others headed the same way as you. You recognize a few of them, though that’s not necessarily a good thing given the fear you see on their faces. You think they might be running away from The Terror back in Kanto, a mysterious psychopath who, for no apparent reason, likes to kidnap and torture people then leave them in the streets. Information on them is sparse, but law enforcement has reason to believe they started in your home town. Given that, you suppose it’s obvious why so many people have run away from it.
But that’s not important right now, you suppose. A shit ton of people disembark at the first stop, a place called Brightstar City according to the banner they string up to welcome Trainers and tourists, but that’s not your destination. You decide to get off at the next stop, a Fairsage City. It’s a more than decent sized town with a mall comparable to Celadon’s Department Store. It’s on the Eastern side of town so it’s pretty much on the opposite side of town, but it’s an interesting feature. You’d think it’d belong in the center of town, but you see another building there, a 4 story affair that has a very windowed first floor, but otherwise doesn’t have any advertisement. You’re not sure if it’s closed or what, but it doesn’t seem very interesting right now. The PokéCenter is basically right next to you to the North and you can see the Route leading out of town not too far away. Provided there’s nothing else to do, the region is open to your wandering spirit!
Lured by the idea of finding every Pokémon in existence, you boarded the Ferry to the Uslane region. You aren’t the only one though and the boat is jam packed with Trainers, merchants, and a random smattering of others headed the same way as you. You recognize a few of them, though that’s not necessarily a good thing given the fear you see on their faces. You think they might be running away from The Terror back in Kanto, a mysterious psychopath who, for no apparent reason, likes to kidnap and torture people then leave them in the streets. Information on them is sparse, but law enforcement has reason to believe they started in your home town. Given that, you suppose it’s obvious why so many people have run away from it.
But that’s not important right now, you suppose. A shit ton of people disembark at the first stop, a place called Brightstar City according to the banner they string up to welcome Trainers and tourists, but that’s not your destination. You decide to get off at the next stop, a Fairsage City. It’s a more than decent sized town with a mall comparable to Celadon’s Department Store. It’s on the Eastern side of town so it’s pretty much on the opposite side of town, but it’s an interesting feature. You’d think it’d belong in the center of town, but you see another building there, a 4 story affair that has a very windowed first floor, but otherwise doesn’t have any advertisement. You’re not sure if it’s closed or what, but it doesn’t seem very interesting right now. The PokéCenter is basically right next to you to the North and you can see the Route leading out of town not too far away. Provided there’s nothing else to do, the region is open to your wandering spirit!