In Combat:
Naomi and Zereteisomou:
Post:
Spoiler (click to show/hide):
(I am now ghosting Naomi until DomJoe reaches 3 strikes, or returns. If Naomi drops out, you win by default.)
DomJoe’s Strikes: 1
The group locked in combat all exchange blows, with Zereteisomou and Morgan locked in tight combat as the Mage woman loses serious ground against Naomi… The captain of the Imperials is tough, and launches a quickly aimed shot after she dodges the mage’s fire attack.
Zereteisomou notices his magic companion isn’t doing so well against the tough Naomi… And perhaps, he’s a little outmatched since he hasn’t gotten a better assistant. Who knows, though, he may be able to pull off a victory if one of his opponents fumble...
Rolls and Stats:
Spoiler (click to show/hide):
Zereteisomou’s Claws attack roll: 11+0(Dex Major)+0(Str Minor)=11!
Morgan’s defense roll: 12+1(Shield)=13!
Result: Blocked! Zereteisomou deals 1d4=3 damage to Morgan!
Morgan’s War Axe attack roll: 3+0(Dex Major)+0(Str Minor)+1(Vicious)=4!
Zereteisomou’s defense roll: 13!
Result: Blocked! Morgan deals 1d4=4 damage to Zereteisomou!
Generic Mage woman’s Magic roll: 15!
Naomi’s dodge roll: 19+0+0=19!
Result: Dodge! No damage!
Naomi’s Gunblade attack roll: 4+0+0-1(Arcane Enchantment!)=3!
Generic Mage Woman’s dodge roll: 2!
Result: Naomi deals 1d6+1=2+1=3 damage!
Tribes:
Zereteisomou: 16/16 HP, 9/15 Armor, Status: Normal.
Generic Mage woman: 7/10 HP, No armor, Status: Normal.
Imperials:
Naomi: 11/11 HP, 8/10 Armor, Status: Arcane Enchantment. (+1 to damage, -1 to hit)
Morgan: 16/16 HP, 11/17 Armor, Status: Normal.
Tribes:
Khan:
Spoiler (click to show/hide):
The woman, sitting calmly, simply repeats herself… Or at least, you’re assuming she’s repeating herself, as she must have told this to Delzia before she became indisposed.
She says, “The sacred grounds of my group are being trespassed… And the trespassers are the Imperials who threaten to take our land. They seem to be scouts only, but they are far from home… Their commanders may not know where they have gone, if they were to… Disappear.”
Sinead:
Spoiler (click to show/hide):
“Oh? You want me to come with you?... Well, that’ll cost you extra, cutie. Maybe a few more eggs, or maybe just a few more batches of eggs in general.” The drider giggles, and you realize she technically isn’t on your side yet. You’d have to convince her… Although with the way she’s acting, it probably won’t be too hard.
You feel yourself getting set down onto the ground, and before you can complain about the venue, you’re being poked with the Drider’s ovipositor. The other egged up girls indicate that you won’t have to handle too large of a load. What it does mean, however, is that the Drider thinks herself plenty lubed up to just penetrate you immediately, causing you to be spread wide as you feel her start off with an easy, deep thrusting rhythm.
Aurai:
Spoiler (click to show/hide):
“Hah! No! Students learn to prepare and cook! Lazy young’uns might think it not needed, but everyone needs knowledge of how to survive here! Cooking is just part of that!” Rozz nods knowingly, keeping an easy pace as you finally bring the kill inside. You find yourself near the camps you encountered before, as you realize this must be where most of the food will be stored… It was the Lizardfolk’s kill after all, so they aren’t obligated to add the lion’s share to the main food stores.
Rozz quickly gathers up his students and starts teaching them how to handle cleaning and preparing such a giant beast… You listen in, as Rozz knows things about which parts of the beast are actually edible, and which aren’t. You should be able to assist in dealing with the result of your hard work, if you were so inclined.
Imperials:
Camilla:
Spoiler (click to show/hide):
“Yes, mistress.” Fey steps out of the wagon, and follows close behind you as she gets a few strange looks from the other soldiers. It hadn’t been hard teaching the lesser soldiery to keep their hands off your maid, but you couldn’t really stop them from giving her dirty looks… You may very well have to find a good way of denoting your servant as yours, and yours alone.
You find that everyone else is out on duty. The captains you and another soldier are replacing have already left… It was surprisingly quick, that. You are able to find the General, and you get directions to your quarters as well as instructions about your duties. You notice that, during the debriefing in the General’s main tent, you’re being treated quite well. Most likely the woman is trying to get on your good side, as you are the sole heir to one of the most powerful houses in the Empire.
In general, you’re supposed to help the army advance through the Tribes lands. Whether that means engaging the enemy up front and personally, or gathering information, or simply building up the base camp and helping other soldiers… Well, that’s up to you. Nobody besides the general, and perhaps other captains, actually has the authority to stop you.
Kotol:
Spoiler (click to show/hide):
Your body aches after being cooped up in the wagon for the whole trip here. You were just going to be another grunt soldier in the Imperial Army, hoping to prove yourself, but when you arrived, a messenger came looking for you. The General was currently meeting with the heir of the Valkind family… Someone incredibly important, and you’re not shocked you’d be snubbed for a golden girl like her.
However, while the personal meeting will have to wait, the General didn’t stint on filling you in for what you actually have to do. Your new role as Captain will allow you to do many things you wouldn’t be able to do otherwise, meaning you’re free to roam the camp and examine your new quarters. With power comes responsibility, however, and you find you’re generally supposed to help advance the Imperial goals here.
You could do that by fighting on the front lines yourself, leading charges and capturing land for the Empire, or by building up the power base here at the main camp. Helping other soldiers, gathering information, or even just gathering supplies… there’s a large checklist, with many things left unchecked, and you could do whatever you wanted.
However, the general also recommends you get a Liuetenant. Male, female, hermaphrodite, whatever you so chose, you’d need assistance on the field and off of it. They’d be a big boon in your life here, and you guess you could simply look around camp until someone caught your eye.
Viviana:
Spoiler (click to show/hide):
“M… Mmm…” Alissia takes a deep breath, before nodding… And thrusting slightly upwards. Her current timidity and her inexperience makes her thrust very gently, allowing you to get used to her girth as you realize she is, indeed, huge… You’ll survive, so long as you get acclimated to it, but if Alissia decides to dominate you to release her stress, you’re going to be walking strangely for sure. However, as pleasure races up you, you’re not sure if you’d really mind that at all...
Relative Times:
Spoiler (click to show/hide):
Zereteisomou’s time of day: Mid-day.
Khan’s time of day: Morning.
Sineads’ time of day: Late Evening
Aurai’s time of day: Early Evening
Viviana’s time of day: Morning.
Naomi’s time of day: Mid-day.
Camilla’s time of day: Night
Kotol’s time of day: Morning.
An Axe, a shield, and a good fight are all y'need for a good time! That and some friends to share it with!