Goutheim

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Re: Goutheim

Postby Nobudi » Fri Jul 12, 2013 7:38 am

Spoiler (click to show/hide):

Zeus, if I'm godmodding too hard, or if anything's wrong, please, let me know.


Roxia had long stopped playing with his lodestones when the argument began. He didn't know all the details, and he shouldn't have any business between them, but the moment the unmasked girl had started to throw off random spells, his temper flared, for but a moment.
When Elsa started off for the bandit camp, Roxia stood, defiant in front of her. Her magic was strong, true, but it lacked conviction and experience. He easily countered each spell with one of his own, and moved forward until he was but a pace- width in front of her.
Forcing her to make eye contact with him, he reached up, and flicked her in the forehead. Quite hard.
In the moment where she was stunned, he immediately placed a hand in front of her face, and blue light was almost blasted into her face.
"Do not belittle those who attempt to understand you," he said quietly, face neutral as always, only occasionally breaking eye contact as he finished her mouth, and began to yank out glass fragments out of her hands, then to bath them in blue light afterwards. "Not many can understand loneliness the way you have, but do not presume to be the only one who knows loneliness."
There was a bitter truth to those words, but Roxia kept it out of his tone. Living among wilds without human contact for almost 18 years was something not to be taken lightly.
"We are bound together, whether we wish to or not, by taking this job and being here. It is as important to watch each other's backs as much our own, even if we do not like each other, or understand them. Also," he said as he finished her hands and worked on her legs and feet as much as he could, "If you truly wished to control your power, you should have sought counsel, magic users usually look after their own, especially if they are powerful."
Finishing the best her could, he said, "Do not be too proud to ask for help."
He then moved off, quick and silent into the night, to pursue his comrade, Arkalam, was that his name?
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Re: Goutheim

Postby Goryokaku » Fri Jul 12, 2013 2:43 pm

Kal swore and taking an arrow out of her quiver she muttered something a licked the tip of the arrow sparks began to radiate from the arrow head he notched it on the bow and took, aim into the bandit camp releasing the arrow.

Elsa:
Spoiler (click to show/hide):

"Turn it off? you don't seem to understand Elsa, the magic yes I can turn it on and off but that isn't why I am hated it is the fact that no matter what I do I am forced to hear other peoples thoughts, when I know what some one is going to say before they say it, the look of disgust in there eyes. I can not turn off this particular ability, nor stop it from feeding my own hatred, perhaps it's not as flashy or dangerous as you being unable to control your magic, but that's only because it can't be seen happening. Now drop your own self hypocritical thinking about me being suicidal when you know full well the one who is suicidal Elsa is you."
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Re: Goutheim

Postby Zeus Kabob » Sat Jul 13, 2013 12:07 am

Despite Roxia's best attempts, the power of Elsa's Sound magic was not something he could neutralize. He could feel the rough feeling of his skin bruising from the intense vibration.

Kal fires her arrow at one of the lone bandits, hitting him in the shoulder and causing an intense shock. The bandit takes cover behind the nearest tent.
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Re: Goutheim

Postby Zender_Solarheart » Sat Jul 13, 2013 12:49 am

Shelby winces in disgust as the bandit turns to her, regurgitating blood with his pained scream. Perhaps she hit him a little too hard for the situation...but as long as he doesn't die because of her strikes, she'll be okay. Unfortunately, it seems he can still fight, and now he knows about her sheath tricks and Attraction powers. She'll need to drop him quickly, but carefully enough to not kill him. It's the latter part that will be the most difficult, and may require a more...hands-on approach.

Holding her blade forward in defense once more, Shelby tries to goad the bandit into moving first, nodding her head backwards as if to say "hit me with your best shot." Her sheath is held backwards once again, and every part of her stance is made to imply that she'd attempt to parry his strike, and counter with another rib-strike from her scabbard. However, it's all one big fake-out; if he takes the bait, she will instead maneuver around the blade, and deliver a knock-out karate chop to the back of his neck. She also has special plans for evading his attack, depending on how it's executed; a horizontal swing will be ducked under and pushed aside by her sword (while also avoiding cutting him in the process), a vertical swing will be sidestepped with her blade ready to deflect any follow-up strike, and a thrust will be diverted off-course by her own blade as she circles around him (once again, avoiding any accidental fatality).

Of course, Shelby doesn't forget that the bandits have mages among them. In the event this bandit is one of them, she keeps her eyes peeled for any magical attacks, especially any blooms originating below her. Considering she's keeping her distance while she tries to fake the bandit out, most mages would instead strike with magic from a distance. Granted, bandits are typically not the smartest types, but it pays to be prepared.

(Be careful...remember all the variables...)
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Re: Goutheim

Postby dragonmaster121989 » Sat Jul 13, 2013 2:03 am

Slightly annoyed by the fact the bandit is still standing Sanowa channels more energy through her wand in an attempt to fire off a stream." you better go down you ass." discharging a stream of arcing lightning from her wand she glances up at saphira, giving the little dragon a nod saphira takes off into the air. With careful aim she fires a small fire ball at the bandit.
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Re: Goutheim

Postby Argonaut » Tue Jul 16, 2013 2:52 am

Letting out a sigh, Melek faces the bandits. It seems combat is unavoidable. His node begins to glow, as he starts to feel his arms bubble and sizzle with energy. Acid magic flows its way into his arms, the faint smell of burning ozone surrounding his body.

Stretching his arms out, Melek latched onto the nearest bandit's weapons he could find. Grabbing them, he'd turn up the acid in his body, melting the weapons around his hands.
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Re: Goutheim

Postby Zeus Kabob » Wed Jul 17, 2013 5:57 am

Shelby:
As you await his attack, you are taken by surprise by a light stream fired from his hands into your eyes. You're blinded by the attack! (2 turn duration) As you retreat back, no other bandits attack you.

Sanowa fires a stream of lightning at the bandit, but it goes wide as he stumbles backwards. Saphira flies up to him and breaths a small stream of fire onto him, causing him to singe and shout as he retreats.

Melek runs into the crowd, and he grabs a nearby bandit's weapon. This bandit is using a large wooden plank as his weapon, and the acid quickly seeps into the wood and rots it.
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Re: Goutheim

Postby Zender_Solarheart » Thu Jul 18, 2013 5:47 am

Shelby impulsively reels back, her eyesight blown away by a sudden bright flare. Of all the magical types she expected to be up against, light was not one of them. The retreat may only be on instinct, but at least it gives her more room to recover from that flash. Besides, her allies can keep her covered until then, right?

Either way, Shelby starts planning her next method of attack...once her eyesight returns, that is. If the bandits are further away, she might be able to use another Attraction bloom effect to headbutt two of them against each other. The cranial trauma usually knocks lesser fighters out right away, and even stronger ones get their heads rattled enough to affect their fighting abilities. She can use that discombobulation to her advantage, not only in defeating them, but also in doing so without killing them...

Of course, if the enemies are up close at that point, she'll have to move faster. Step 1 would be to avoid being cornered, or reverse the situation if that's already the case. Step 2 would be to get a little distance between herself and the enemy. Step 3, obviously, would be to utilize her little "Attraction Headbutt" maneuver, implementing Plan A into her Plan B.

Either way, she's best off keeping her distance until she can see clearly again...
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Re: Goutheim

Postby Zeus Kabob » Thu Jul 18, 2013 5:47 am

Shirona:
Spoiler (click to show/hide):

You snap back to consciousness inside a small tent. The tent is dark save a small candle, and you feel your arms and legs bound by strong rope. You hear shouts and blasts as combat occurs nearby. You try to break your bonds, wiggle out of them, and stand while bound, but you can't seem to manage. Perhaps you could make your way out by crawling and shout for help...


Kal:
Spoiler (click to show/hide):

You feel strange as you notice another person... is it really a person? The thoughts you hear seem like a person's, but you've never felt this feeling before...
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Re: Goutheim

Postby dragonmaster121989 » Thu Jul 18, 2013 8:16 am

Having one out of three targets taken care of Sanowa charges up a second stream of lightning in at attempt to knock him out or make him retreat. Channeling energy through her wand Sanowa takes careful in hopes of not missing like the last guy. " if this misses do the same thing saphira." Having given saphira the only order she needed to follow up with an attack Sanowa fires off the stream once its fully charged.
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Re: Goutheim

Postby Goryokaku » Thu Jul 18, 2013 9:18 am

Kal blinked she didn't stop making her arrows and shooting but she felt the mind it wasn't part of the bandits and it certainly was strange. Maybe she could narrow down the location of the strange mind, "Elsa I need you to calm down and try to channel your powers against those bandits, if you can't control it fair enough just try to aim it at them."

Kal looked around to see if anyone was close enough to the tent if any of the bandits were near the strange mind, if her party was close she could easily give directions to some one but she wasn't sure she wanted to openly let the others know what she could actually do.
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