by trunks2585 » Fri Feb 04, 2011 10:48 pm
Because things have changed so much I feel I should give a new outline of expectations, if anyone has any concerns, feel free to voice them, here's what I see happening.
Story-this isn't really changing, and most of this will still have to remain under wraps, even with other game companies give demos they don't give away everything about the story. I'll go ahead and tell you all this much for a quick plot summery. Fox and Krystal visit Sauria on a vacation, wanting to visit prince tricky and the earthwalkers again, meet up with old friends, check and see how everyone's doing, that sort of thing. on their way to land they are ambused by the sharpclaw, but not because the sharpclaw want revenge but because they seem to be lust driven now. You all know what happens, fox crash lands elsewhere, Krystal is captured and brought to the sharpclaw village where she starts off with the status of slave, Scales is the only one she can talk to to bargain with. Turns out even Scales himself is concerned with the growing libido of his men and women, something is happening that is effecting Sauria, maybe even other worlds, in exchange for working for him and doing what he says, Scales will let krystal explore Sauria (and eventually other worlds too) to get to the bottom of this increase in everyone's lust. Scales isn't immune to the lust though, so he'll be giving krystal a few personal requests as well to do along side her main mission.
So in short krystal has to A. find fox B. fix one of the arwings, C. do whatever Scales says and D. find the cause of the world's problems.
Programming/gameplay- it looks like 3-y is stepping up to bat to take over programing since we literally have dick all to work with. I no nothing of programming but I bet 3y would take any help he could get. I also have no idea if we even need to use action script 3 or if action script 2 would suffice, these are questions best answered by programmers. Gameplay will be much like what we currently have, you fuck, you gain exp, you advance the story. Me and ebonizza agreed to scrap any need for stamina and are going with a more forward metrovania style of gameplay, getting items or abilities to advance the plot. Leveling up will be similar to Paper mario, you get 100 points or so, you level up, the enemies will start off giving so much exp based on who the enemy is, and what the sex position is, but as you level up more and more you get less exp for it, so you have to use new enemies/positions for more effective grinding (if you choose to level grind, it shouldn't be required at any point). Only advancing based on having the right sexual techniques/knowing the right positions would be a bit boring though, so we want to have some puzzle solving as well, nothing too hard, simple stuff, usually using the right things from you inventory or hitting the right hidden switches, maybe even having some sex scenes trigger the way to go (there's one example off the top of my head for that that'll be in game). I've talked ebonizza about a little of these, i know ptoon-t was all for the puzzles and not having real combat, ebonizza likewise isn't too crazy for it, as for the rest of the stuff, well i'd like to see what they have to say, as well as what you all have to say.
art-being covered by a combination of ptoon-t, katsu, and ron pepper. ptoon-t i'm trying to talk into releasing his line art for his male models, instead of just throwing them out there like an asshole. katsu is handling mostly the female models right now, and ron pepper is doing backgrounds. 3-y and eggplants are still the main animators.
I think that covers most of everything, feedback is appreciated.
Team Asshole
Team Story Writer
Resident Asshole