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Re: Area 52's Model Designs

PostPosted: Fri Jul 08, 2011 7:42 am
by trunks2585
Zeus Kabob Wrote:heh. Trunks, I believe I will troll you. If I may direct you to this picture: http://upload.wikimedia.org/wikipedia/en/a/a1/Refsz0.jpg, you will see that Nintendo designed Fox to be around 3 1/2 heads tall (by my count). In this case, Malcanthet is using Nintendo's model for Fox. In this case, (and because I like this model), I wouldn't call for immediate and irreversible revision of the model. I would still support seeing what can be done with a tall Fox, but this short Fox seems to work well, and I would be in support of this character if he doesn't look good when tall.


Yeah I considered that, but then wouldn't it seem that our krystal is taller than fox? Since I'm pretty sure we didn't use Nintendo's measurements when making her.

Re: Area 52's Model Designs

PostPosted: Sat Jul 09, 2011 1:26 am
by Malcanthet
Don't worry y'all, the height is already edited on Katsu's side, these sketches are not final models. Plus a few resizes here and there make stuff look good.

Anyhow, Nintendo has Fox shorter than Krystal. Check their comparitive heights out in Adventures and Assault..buut that may be due to the fact she's wearing heels.

Re: Area 52's Model Designs

PostPosted: Sat Jul 09, 2011 1:56 am
by trunks2585
I stand corrected then.

Re: Area 52's Model Designs

PostPosted: Thu Jul 21, 2011 7:54 am
by IronMike
Alright, I'm missing something or I'm just very hopeful. Are there any Demo's for this game yet? Am I just not seeing the link? Or are the samples on Page 1 all we got for the public? >_>

Re: Area 52's Model Designs

PostPosted: Sat Jul 23, 2011 5:36 am
by Alcander
I believe we still need a few characters before we can release anything.

Re: Area 52's Model Designs

PostPosted: Tue Oct 18, 2011 6:53 am
by silverfox
man wish I can draw great stuff like what you guys are doing...

Re: Area 52's Model Designs

PostPosted: Wed Jan 18, 2012 8:11 pm
by Jebus-Kreist
well, I downloaded and loaded up the v0.2 file that is somewhat completely unrelated to this, but still I noticed an unfinished animation in the library of Krystal and Fox. I quickly noticed it was probably not suppose to be there and that Fox had what looked to be the a Shrunken down version of the T-Rex penis. Tell me this, Is Fox going to have an out of place black demon dick in what Area52's developers are working on? I personally don't find that particularly appealing...

Re: Area 52's Model Designs

PostPosted: Thu Jan 19, 2012 6:25 pm
by trunks2585
Interestingly (or not) enough, the reason the fox model wasn't finished fully is because Kat (the vector artist) needed Mal (the concept/sketch artist) to finish drawing Fox's dick.

Yes I'm being serious.

Re: Area 52's Model Designs

PostPosted: Thu Jan 19, 2012 6:30 pm
by Suraru
Lolwut.........

That actually makes sense.....