Legend of Krystal |
Legend of Krystal was an unfinished Flash game created by PlayShapes (also known for creating Bowser's Castle). PlayShapes originally made an alpha version of the game available, followed by the .fla file used to create it. This project aims to take the original game file and evolve it into a finished game by completing scenes, and adding in new ones. For more information about the project, please read the FAQ. |
Collaboration |
As the original flash source-file was released to the public it is now possible for anyone to get involved and use Legend of Krystal as a basis for their own animations, or make changes to the existing game. To this end, this project would like to encourage collaboration by always releasing the latest source file(s), and providing ways for others to get involved in the project. Our main collaborative environment is the new forums: |
Downloads |
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Changelog |
v0.2: [fla] Re-organised library into folder-structure: - Audio folder contains sound effects and music. - Characters folder contains character parts, templates and basic animations. - Effects folder contains basic, re-usable effects. - Interactions folder contains all symbols defining an animation involving characters. - Interface folder contains buttons etc. - Scenery folder contains re-usable scenery items and objects. - Scenes folder contains full-scene symbols. - Speech contains "speech bubble" entries. - Unknown contains miscellaneous and possibly unused symbols. [enh] Tweaked experience requirements: - "Table Fuck" now requires only 100 exp. - "Make out" now requires only 150 exp. - General Scales requires no experience (see below). [bug] Fixed missing music from many scenes. [new] Lizard girl at bedroom area now directs the player toward warriors they have not yet earned recommendations from. [new] Improvements to "messy" layers: - New layers for ass, legs, calves, arms, back, stomach, pelvis, and tail. - Which layers are activated depends on the interaction that was performed. [bug] Corrected font issues (Segoe not supported by all web- users) [bug] Fixed looping of "attack" interaction on intro (Arwing) scene. [enh] Added shading to Krystal's tail. [new] Improvements to Krystal Bath animation: - Greatly extended Krystal bathing animation. It is still possible to exit immediately, but if left Krystal will randomly perform a series of actions. - When pouring water onto herself, the relevant mess-layers are reduced (she may have to do it several times before it'll all go away, this is a visual effect only). - Added sounds. - Bathing now clears all the new mess layers, and will also repair Krystal's armour-suit if it is damaged by an interaction. - Krystal will now remove her suit before bathing, but may still bathe while wearing her "trophy" armour. [enh] Improvements to T-Rex interaction: - Cannot pass without interacting with him first. - Now plays "Redeye King" music from Star Fox Adventures Soundtrack. - Added dinosaur sounds. - Added idle sequences, now randomly switches between just breathing, scratching head, and thrusting. Also thrusts in his path blocking pose. [enh] Tidied up eyes, fixed missing/inaccurate masking. [bug] Fixed "jitter" when Krystal wakes up [enh] Improvements to General Scales character: - Scales' Chest no longer has hidden under-layer (a custom warrior chest can be used if required, and layered in- scene), reduces complexity. - Scales' armour "Kilt" is now in three-pieces. - Scales' arms now have bicep and forearm pieces. - Scales' claw is now in multiple pieces (2 guard variations, blades, tips) allowing it to be animated in interesting ways. - Scales' now has a cock-ring, and a larger dick. [bug] Removed inaccessible "Fox Givinger" animation in the first tavern screen (all it does is add processing). Parts are of course saved for later ^^ [new] Added a "frame" layer to more easily identify edges, and also prevent "spill" from occurring when the .swf file is played at different aspect ratios. [new] Relocated clothing buttons (these will ultimately be replaced by a new interface). [enh] Adjusted experience bar positioning to take up a little less space. [fla] Added all-new Blaziken character by PlayShapes. [new] Added all-new Blaziken titty-fuck with SharpClaw Warrior by PlayShapes as background character to "empty" cave screen (possibly relocate in future?) - Added sounds. [new] Improvements to "Ass rape" interaction: - Received new base from PlayShapes (yay!) - Added idle sequences. - Placed interaction on Arwing crash-site for 150 exp. [new] Complete overhaul of the Scale's Throne interaction: - Krystal no longer goes invisible after finishing. - Experience bar is no longer hidden. - General Scales no longer requires experience, instead you must gain "recommendations" by interacting with all available warriors. - New idle sequences. - New animations based on originals (but a little more "boss-like"). - Added "finish" effect. - Dialogue is skipped if it has been displayed before. [enh] Improvements to "Table" interaction: - Completed the partially drawn "finish" effect. - Added sound effects. [enh] Improvements to Cave Guard interaction: - It is no longer possible to pass the cave-guard without actually giving him the stone (and a little sugar) first. - Dialogue is skipped if you have already given him the stone. - Slight adjustments to animations. - Added sound. - Added idle sequences. [enh] Improvements to "Chair Blow" interaction: - Increased mess produced. - Added sound. [enh] Improvements to "Hand job" interaction: - Added idle sequences. [enh] Improvements to "Drench" interaction: - Added idle sequences. - Unable to pass without a good drenching (it'll help lube Galdon, at least that's the excuse!) [enh] Improvements to "Make out" interaction: - Added leg movement for Krystal & Liz. - Added "finish" stages. - Added sound. [enh] Improvements to all scenes: - Progression now animates, rather than "snapping" to next scene. - Adjusted buttons for more consistent layouts. - Relevant interactions now cause a recommendation, which will allow interaction with General Scales. [new] New ass layers for Krystal character: - Combined with new ass-rape scene from PlayShapes (which contained new symbols). - Integrated into all scenes/animations. - If Krystal is wearing her flight-suit, then it will be torn by interactions that require access to her bountiful naughty bits. [new] Animated static and idle characters: - Sitting SharpClaw Warriors now randomly drink beer, play with themselves, and gesture. - Standing SharpClaw Warriors now randomly sway up and down, thrust their hips, or squeeze their dick. - Background mermaid blow-job has new repeating stage at start. - Background mermaid tit-fuck has been tweaked to have less glitchy dick movements. v0.1: Original version created by PlayShapes. |