The Chronicles of Sheik

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The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Mon Dec 20, 2010 4:12 am

This game is basically going to be like the classic Legend of Zelda games but you play as Sheik instead of Link and the weapon/equipment pickups will be different i.e paralysis dust and maybe a dildo for the female characters. To defeat the bosses, much like in the Samus game you have to make them pass out.
Updates:
-Fixed Sheik(A little)
-Fixed some of the Actionscript
-Added gameplay for house 2
-Mostly fixed door animation
-Fixed/Upgraded animation for the bottom right house
-took away source file, too much stuff didn't load well
-Made houses look like huts
-Added sounds
-Added Shop Mainscreen
To Fix/Upgrade:
-All new sheik body parts and masturbation scene
-Actionscript for house 2
-House 2
-Shopkeeper
-Glitchy masturbation parts
-move text
To Add:
-Rupee counter
-Spider demon encounter animation
-working scene for house 2
Attachments
Click to Play
(Javascript Required)

tcos2.swf [ 545.13 KiB | Viewed 60516 times ]

Last edited by xPxHxOxExNxIxXx on Sat Mar 05, 2011 9:31 pm, edited 13 times in total.
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Re: The Chronicles of Sheik

Postby kivipää » Mon Dec 20, 2010 7:24 am

Do not worry, we can't actually see the arm and hand because the 'begin' butoon doesn't work! *cough*
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Re: The Chronicles of Sheik

Postby dudelikeporn » Mon Dec 20, 2010 8:12 am

It's.... really slow.
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Re: The Chronicles of Sheik

Postby Sexybones » Mon Dec 20, 2010 10:12 am

I got to the Black boxes HOUSES screen and that it.Is it possible to go further or is that all that is available for now.
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Tue Dec 21, 2010 4:06 am

yeah, that's all it is so far.
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Re: The Chronicles of Sheik

Postby Zeus Kabob » Tue Dec 21, 2010 8:44 am

It's looking really good so far. I like the idea of a classic legend of zelda game, with a legend of krystal control scheme and animation style perhaps? (reminds me of LOZ 2)
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Wed Dec 22, 2010 1:22 am

Ok, so I've been working on the actual game concept and a little on the animations, it's going to have a main map like Another Tail, and like Zeus Kabob said the side scrolling aspect of Zelda 2 The Adventure of Link. I have parts of the new title screen done and I'll post that in maybe 30-40 mins(I think).
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Re: The Chronicles of Sheik

Postby Mr.Elefant » Wed Dec 22, 2010 8:01 am

I thought the .swf file said tacos.
I'm right 98% of the time.
Who cares about the other 3%.
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Re: The Chronicles of Sheik

Postby What? » Wed Dec 22, 2010 8:33 am

all im seeing are dots across the screen.... like this . . . .
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Re: The Chronicles of Sheik

Postby Darek » Wed Dec 22, 2010 11:36 am

I saw the black houses; clicked on one of them or did something and ended up with A naked woman with a dildo in her ass. Looks kind of like a blow-up doll though and the feet are really weird...They don't make sense unless you are purposely making her a mannequin.
Still, early days it seems. Can't wait for more! :D
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Sat Jan 01, 2011 9:06 am

I won't be able to post any more updates for a little while, my Flash trial expired and I'll be getting the full version soon.
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Re: The Chronicles of Sheik

Postby guilmonex » Wed Jan 05, 2011 10:15 am

oh, I saw my creation.
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Sat Jan 15, 2011 3:45 am

Hey, back again, I got Flash CS5 full version, and I've been working on the game, but I'm very inexperienced with codes. If anyone could post a code strip they have used or are using that allows you to make the character run and stop and perform an action at a certain instance, that would be great, otherwise I will just google search it.
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Mon Jan 17, 2011 5:52 am

I found a sound source file and added sound to the masturbation sequence, still working on the in-game code.
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Mon Jan 17, 2011 6:07 am

Hey, I don't really know if many people browse this forum, but it would be good to get some constructive criticism for this. Also I know a few of you are probably wondering about Aegaeon, he's a Greek mythical creature that had 1000 arms, but I'm going to cut it down to about ten. I'll probably post a rough draft of him soon, a stick actionsketch with little detail in like 10 mins and probably a semi-well detailed version by the end of the week.
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Mon Jan 17, 2011 6:24 am

Haha my epic photoshop skills with a laptop computer scroller and with 30 seconds
Attachments
aegaeon.gif
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Re: The Chronicles of Sheik

Postby kakashi » Mon Jan 17, 2011 6:29 am

i rofled when i saw this XD

good job on COS so far i am liking it =) it has alot of potential and i cant wait for more updates
I'm telling you this because you don't get it, you think you get it, which isn't the same as actually getting it. Get it?
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Re: The Chronicles of Sheik

Postby dudelikeporn » Mon Jan 17, 2011 9:11 am

The model you're using for that pose? That pretty much everyone else is using?
It ain't gonna work. Not at that angle.
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Mon Jan 17, 2011 11:34 pm

haha yeah that model was just 4 a joke. Here's some rough sketches I made for the eyes, please let me know which one you like better.
Attachments
aegaeon2.gif
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Re: The Chronicles of Sheik

Postby xPxHxOxExNxIxXx » Tue Jan 18, 2011 12:08 am

Ok, the boss is no longer going to be called aegaeon because he doesn't fit into the storyline very well, I'll work on coming up with a name, and it would help if anyone had any suggestions.
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